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Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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ml-agents
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com.unity.ml-agents
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Runtime
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Sensors
文件历史
vincentpierre
e8a08fab
addressing comments
4 年前
..
Reflection
Add enum for sensor implementations, send in analytics (#4871)
4 年前
BufferSensor.cs
addressing comments
4 年前
BufferSensor.cs.meta
Fixing the meta files
4 年前
BufferSensorComponent.cs
adding doc comments, making Dimension Properties static
4 年前
BufferSensorComponent.cs.meta
Fixing the meta files
4 年前
CameraSensor.cs
addressing comments
4 年前
CameraSensor.cs.meta
[WIP] ISensor interface and use for visual observations (#2731)
5 年前
CameraSensorComponent.cs
Support multi-dimensional and compressed observations stacking (#4476)
4 年前
CameraSensorComponent.cs.meta
[WIP] ISensor interface and use for visual observations (#2731)
5 年前
IBuiltInSensor.cs
Add enum for sensor implementations, send in analytics (#4871)
4 年前
IBuiltInSensor.cs.meta
Add enum for sensor implementations, send in analytics (#4871)
4 年前
IDimensionPropertiesSensor.cs
-
4 年前
IDimensionPropertiesSensor.cs.meta
Fixing the meta files
4 年前
ISensor.cs
docstrings and cleanup around actuators (#4467)
4 年前
ISensor.cs.meta
[WIP] ISensor interface and use for visual observations (#2731)
5 年前
ISparseChannelSensor.cs
Support multi-dimensional and compressed observations stacking (#4476)
4 年前
ISparseChannelSensor.cs.meta
Support multi-dimensional and compressed observations stacking (#4476)
4 年前
ITypedSensor.cs
Add comments
4 年前
ITypedSensor.cs.meta
Add SensorType field to SensorSpec
4 年前
ObservationWriter.cs
[MLA-1724] Reduce use of IEnumerable during inference (#4887)
4 年前
ObservationWriter.cs.meta
VectorSensor and StackedSensor (#2813)
5 年前
RayPerceptionSensor.cs
Add enum for sensor implementations, send in analytics (#4871)
4 年前
RayPerceptionSensor.cs.meta
RayPerception sensor (#2874)
5 年前
RayPerceptionSensorComponent2D.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
RayPerceptionSensorComponent2D.cs.meta
RayPerception sensor (#2874)
5 年前
RayPerceptionSensorComponent3D.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
RayPerceptionSensorComponent3D.cs.meta
RayPerception sensor (#2874)
5 年前
RayPerceptionSensorComponentBase.cs
add pre-commit hook for dotnet-format (#4362)
4 年前
RayPerceptionSensorComponentBase.cs.meta
RayPerception sensor (#2874)
5 年前
Reflection.meta
ObservableAttribute (#3925)
5 年前
RenderTextureSensor.cs
Add enum for sensor implementations, send in analytics (#4871)
4 年前
RenderTextureSensor.cs.meta
[WIP] ISensor interface and use for visual observations (#2731)
5 年前
RenderTextureSensorComponent.cs
Support multi-dimensional and compressed observations stacking (#4476)
4 年前
RenderTextureSensorComponent.cs.meta
[WIP] ISensor interface and use for visual observations (#2731)
5 年前
SensorComponent.cs
addressing comments
4 年前
SensorComponent.cs.meta
[WIP] ISensor interface and use for visual observations (#2731)
5 年前
SensorShapeValidator.cs
[MLA-1742] backport SideChannel GC reduction (#4915)
4 年前
SensorShapeValidator.cs.meta
Decoupling IPolicy from Agent (#3203)
5 年前
StackingSensor.cs
Add enum for sensor implementations, send in analytics (#4871)
4 年前
StackingSensor.cs.meta
VectorSensor and StackedSensor (#2813)
5 年前
VectorSensor.cs
Add enum for sensor implementations, send in analytics (#4871)
4 年前
VectorSensor.cs.meta
VectorSensor and StackedSensor (#2813)
5 年前