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37 行
1.1 KiB
37 行
1.1 KiB
using System;
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using System.Collections.Generic;
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using UnityEngine;
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using Unity.MLAgents.Policies;
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namespace Unity.MLAgents.Demonstrations
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{
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/// <summary>
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/// Summary of a loaded Demonstration file. Only used for display in the Inspector.
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/// </summary>
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[Serializable]
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internal class DemonstrationSummary : ScriptableObject
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{
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public DemonstrationMetaData metaData;
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public BrainParameters brainParameters;
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public List<ObservationSummary> observationSummaries;
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public void Initialize(BrainParameters brainParams,
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DemonstrationMetaData demonstrationMetaData, List<ObservationSummary> obsSummaries)
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{
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brainParameters = brainParams;
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metaData = demonstrationMetaData;
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observationSummaries = obsSummaries;
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}
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}
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/// <summary>
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/// Summary of a loaded Observation. Currently only contains the shape of the Observation.
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/// </summary>
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/// <remarks>This is necessary because serialization doesn't support nested containers or arrays.</remarks>
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[Serializable]
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internal struct ObservationSummary
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{
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public int[] shape;
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}
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}
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