Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 

1849 行
50 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3577104885259956154
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1715459187858053916}
- component: {fileID: 5524974320825128655}
- component: {fileID: 3029374580064375559}
m_Layer: 0
m_Name: headband
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1715459187858053916
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3577104885259956154}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.154, z: -0.002}
m_LocalScale: {x: 1.066923, y: 0.17350084, z: 1.0669229}
m_Children: []
m_Father: {fileID: 2790602762618687401}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5524974320825128655
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3577104885259956154}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3029374580064375559
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3577104885259956154}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5c59bd36def9a4684be49a21cf201a2d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4618244635340828645
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1155042820992098839}
- component: {fileID: 1088867117454102558}
- component: {fileID: 7175876545484065293}
m_Layer: 0
m_Name: tounge
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1155042820992098839
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4618244635340828645}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.9368, z: 0.225}
m_LocalScale: {x: 0.21139519, y: 0.039300174, z: 0.035628285}
m_Children: []
m_Father: {fileID: 2790602762618687401}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1088867117454102558
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4618244635340828645}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7175876545484065293
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4618244635340828645}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6060305997115980403
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305997115980402}
- component: {fileID: 6060305997115980406}
- component: {fileID: 6060305997115980407}
- component: {fileID: 6060305997115980404}
- component: {fileID: 6060305997115980405}
- component: {fileID: 1197367533132548472}
m_Layer: 0
m_Name: WormBasePrefabStatic
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305997115980402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997115980403}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1.3, y: 1.3, z: 1.3}
m_Children:
- {fileID: 6060305997946326737}
- {fileID: 6060305997253355897}
- {fileID: 6060305998013033669}
- {fileID: 6060305998293381314}
- {fileID: 6060305997219920620}
- {fileID: 6060305998100557871}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6060305997115980406
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997115980403}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3}
m_Name:
m_EditorClassIdentifier:
m_BrainParameters:
VectorObservationSize: 57
NumStackedVectorObservations: 1
VectorActionSize: 09000000
VectorActionDescriptions: []
VectorActionSpaceType: 1
m_Model: {fileID: 11400000, guid: c4a21970807da404ab0c7e5ff8dd1b0e, type: 3}
m_InferenceDevice: 0
m_BehaviorType: 0
m_BehaviorName: WormStatic
TeamId: 0
m_UseChildSensors: 1
m_ObservableAttributeHandling: 0
--- !u!114 &6060305997115980407
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997115980403}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 292fce25fb4b541f4b007a7b92c5923c, type: 3}
m_Name:
m_EditorClassIdentifier:
agentParameters:
maxStep: 0
hasUpgradedFromAgentParameters: 1
MaxStep: 5000
target: {fileID: 0}
ground: {fileID: 0}
detectTargets: 1
targetIsStatic: 1
respawnTargetWhenTouched: 0
targetSpawnRadius: 40
bodySegment0: {fileID: 6060305997946326737}
bodySegment1: {fileID: 6060305997253355897}
bodySegment2: {fileID: 6060305998013033669}
bodySegment3: {fileID: 6060305998293381314}
rewardMovingTowardsTarget: 1
rewardFacingTarget: 1
rewardUseTimePenalty: 0
--- !u!114 &6060305997115980404
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997115980403}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1b29724baddfa457da6eeab446fa49ca, type: 3}
m_Name:
m_EditorClassIdentifier:
maxJointSpring: 3000
jointDampen: 30
maxJointForceLimit: 10000
bodyPartsList: []
--- !u!114 &6060305997115980405
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997115980403}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3a5c9d521e5ef4759a8246a07d52221e, type: 3}
m_Name:
m_EditorClassIdentifier:
DecisionPeriod: 5
TakeActionsBetweenDecisions: 0
--- !u!114 &1197367533132548472
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997115980403}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3a6da8f78a394c6ab027688eab81e04d, type: 3}
m_Name:
m_EditorClassIdentifier:
debugCommandLineOverride:
--- !u!1 &6060305997219920621
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305997219920620}
- component: {fileID: 6060305997219920611}
- component: {fileID: 6060305997219920608}
- component: {fileID: 6060305997219920609}
- component: {fileID: 6060305997219920622}
- component: {fileID: 6060305997219920623}
m_Layer: 0
m_Name: eyeR
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305997219920620
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997219920621}
m_LocalRotation: {x: -0.23005107, y: -0.214901, z: 0.06767845, w: 0.9467385}
m_LocalPosition: {x: 0.289, y: 0.04, z: -0.292}
m_LocalScale: {x: 0.4189, y: 0.4189, z: 0.4189}
m_Children:
- {fileID: 6060305998279502997}
m_Father: {fileID: 6060305997115980402}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -23.986002, y: -28.650002, z: 14.3880005}
--- !u!33 &6060305997219920611
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997219920621}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305997219920608
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997219920621}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!54 &6060305997219920609
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997219920621}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!153 &6060305997219920622
ConfigurableJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997219920621}
m_ConnectedBody: {fileID: 6060305997946326749}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0.289, y: 0.040000036, z: 0.648}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 2
m_AngularYMotion: 2
m_AngularZMotion: 2
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 1
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 15
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 1
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!135 &6060305997219920623
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997219920621}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0.00000023841858, z: -0.0000038146973}
--- !u!1 &6060305997253355875
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305997253355897}
- component: {fileID: 6060305997253355878}
- component: {fileID: 6060305997253355879}
- component: {fileID: 6060305997253355876}
- component: {fileID: 6060305997253355874}
- component: {fileID: 6060305997253355877}
m_Layer: 0
m_Name: BodySeg1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305997253355897
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997253355875}
m_LocalRotation: {x: 0.70697504, y: -0, z: -0, w: 0.7072385}
m_LocalPosition: {x: 0, y: 0.0001, z: -2.2563}
m_LocalScale: {x: 0.6562462, y: 0.75, z: 0.6562462}
m_Children:
- {fileID: 6060305998981059462}
m_Father: {fileID: 6060305997115980402}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 89.98, y: 0, z: 0}
--- !u!33 &6060305997253355878
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997253355875}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305997253355879
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997253355875}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!136 &6060305997253355876
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997253355875}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &6060305997253355874
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997253355875}
serializedVersion: 2
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 3
--- !u!153 &6060305997253355877
ConfigurableJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997253355875}
m_ConnectedBody: {fileID: 6060305997946326749}
m_Anchor: {x: 0, y: 0.75, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0, y: 0.00030957736, z: -0.75379986}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 0, z: 1}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 0
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -60
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 60
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 60
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 1
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 1
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!1 &6060305997946326746
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305997946326737}
- component: {fileID: 6060305997946326749}
m_Layer: 0
m_Name: BodySeg0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305997946326737
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997946326746}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.94}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2790602762618687401}
m_Father: {fileID: 6060305997115980402}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &6060305997946326749
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305997946326746}
serializedVersion: 2
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 3
--- !u!1 &6060305998013033679
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305998013033669}
- component: {fileID: 6060305998013033666}
- component: {fileID: 6060305998013033667}
- component: {fileID: 6060305998013033664}
- component: {fileID: 6060305998013033678}
- component: {fileID: 6060305998013033665}
m_Layer: 0
m_Name: BodySeg2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305998013033669
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998013033679}
m_LocalRotation: {x: 0.70697504, y: -0, z: -0, w: 0.7072385}
m_LocalPosition: {x: 0, y: 0, z: -3.381}
m_LocalScale: {x: 0.5606166, y: 0.75, z: 0.5606166}
m_Children:
- {fileID: 6060305998908035874}
m_Father: {fileID: 6060305997115980402}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 89.98, y: 0, z: 0}
--- !u!33 &6060305998013033666
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998013033679}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305998013033667
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998013033679}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!136 &6060305998013033664
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998013033679}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &6060305998013033678
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998013033679}
serializedVersion: 2
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 3
--- !u!153 &6060305998013033665
ConfigurableJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998013033679}
m_ConnectedBody: {fileID: 6060305997253355874}
m_Anchor: {x: 0, y: 0.75, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0, y: -0.74959993, z: -0.0004859226}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 0, z: 1}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 0
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -60
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 60
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 60
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 1
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 1
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!1 &6060305998100557868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305998100557871}
- component: {fileID: 6060305998100557858}
- component: {fileID: 6060305998100557859}
- component: {fileID: 6060305998100557856}
- component: {fileID: 6060305998100557857}
- component: {fileID: 6060305998100557870}
m_Layer: 0
m_Name: eyeL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305998100557871
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998100557868}
m_LocalRotation: {x: 0.119500756, y: 0.6809617, z: 0.7218742, w: -0.030138876}
m_LocalPosition: {x: -0.27, y: 0.101, z: -0.342}
m_LocalScale: {x: 0.4189, y: 0.4189, z: 0.4189}
m_Children:
- {fileID: 6060305998542397572}
m_Father: {fileID: 6060305997115980402}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -82.03001, y: 71.489006, z: 120.688}
--- !u!33 &6060305998100557858
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998100557868}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305998100557859
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998100557868}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!54 &6060305998100557856
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998100557868}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!153 &6060305998100557857
ConfigurableJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998100557868}
m_ConnectedBody: {fileID: 6060305997946326749}
m_Anchor: {x: 0, y: 0, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: -0.27, y: 0.10099998, z: 0.598}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 1, z: 0}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 2
m_AngularYMotion: 2
m_AngularZMotion: 2
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 1
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 15
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 1
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!135 &6060305998100557870
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998100557868}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0.00000023841858, z: -0.0000038146973}
--- !u!1 &6060305998279502994
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305998279502997}
- component: {fileID: 6060305998279502999}
- component: {fileID: 6060305998279502996}
m_Layer: 0
m_Name: pupil
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305998279502997
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998279502994}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.46, y: 0, z: 0}
m_LocalScale: {x: 0.116126545, y: 0.35806346, z: 0.35806346}
m_Children: []
m_Father: {fileID: 6060305997219920620}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6060305998279502999
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998279502994}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305998279502996
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998279502994}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6060305998293381315
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305998293381314}
- component: {fileID: 6060305998293381337}
- component: {fileID: 6060305998293381318}
- component: {fileID: 6060305998293381319}
- component: {fileID: 6060305998293381316}
- component: {fileID: 6060305998293381317}
m_Layer: 0
m_Name: BodySeg3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305998293381314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998293381315}
m_LocalRotation: {x: 0.70697504, y: -0, z: -0, w: 0.7072385}
m_LocalPosition: {x: 0, y: 0, z: -4.497}
m_LocalScale: {x: 0.49789357, y: 0.75, z: 0.49789357}
m_Children:
- {fileID: 6060305998609279761}
m_Father: {fileID: 6060305997115980402}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 89.98, y: 0, z: 0}
--- !u!33 &6060305998293381337
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998293381315}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305998293381318
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998293381315}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!136 &6060305998293381319
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998293381315}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!54 &6060305998293381316
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998293381315}
serializedVersion: 2
m_Mass: 10
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 3
--- !u!153 &6060305998293381317
ConfigurableJoint:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998293381315}
m_ConnectedBody: {fileID: 6060305998013033678}
m_Anchor: {x: 0, y: 0.75, z: 0}
m_Axis: {x: 1, y: 0, z: 0}
m_AutoConfigureConnectedAnchor: 1
m_ConnectedAnchor: {x: 0, y: -0.7380001, z: -0.00074147433}
serializedVersion: 2
m_SecondaryAxis: {x: 0, y: 0, z: 1}
m_XMotion: 0
m_YMotion: 0
m_ZMotion: 0
m_AngularXMotion: 1
m_AngularYMotion: 1
m_AngularZMotion: 0
m_LinearLimitSpring:
spring: 0
damper: 0
m_LinearLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_AngularXLimitSpring:
spring: 0
damper: 0
m_LowAngularXLimit:
limit: -60
bounciness: 0
contactDistance: 0
m_HighAngularXLimit:
limit: 60
bounciness: 0
contactDistance: 0
m_AngularYZLimitSpring:
spring: 0
damper: 0
m_AngularYLimit:
limit: 60
bounciness: 0
contactDistance: 0
m_AngularZLimit:
limit: 0
bounciness: 0
contactDistance: 0
m_TargetPosition: {x: 0, y: 0, z: 0}
m_TargetVelocity: {x: 0, y: 0, z: 0}
m_XDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_YDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
m_RotationDriveMode: 1
m_AngularXDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_AngularYZDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_SlerpDrive:
serializedVersion: 3
positionSpring: 0
positionDamper: 0
maximumForce: 3.4028233e+38
m_ProjectionMode: 1
m_ProjectionDistance: 0.1
m_ProjectionAngle: 180
m_ConfiguredInWorldSpace: 0
m_SwapBodies: 0
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_EnableCollision: 0
m_EnablePreprocessing: 0
m_MassScale: 1
m_ConnectedMassScale: 1
--- !u!1 &6060305998542397573
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305998542397572}
- component: {fileID: 6060305998542397574}
- component: {fileID: 6060305998542397575}
m_Layer: 0
m_Name: pupil
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305998542397572
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998542397573}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.46, y: 0, z: 0}
m_LocalScale: {x: 0.116126545, y: 0.35806346, z: 0.35806346}
m_Children: []
m_Father: {fileID: 6060305998100557871}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6060305998542397574
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998542397573}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305998542397575
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998542397573}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6060305998609279774
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305998609279761}
- component: {fileID: 6060305998609279763}
- component: {fileID: 6060305998609279760}
m_Layer: 0
m_Name: stripe
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305998609279761
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998609279774}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.000012721227, z: -0.048762847}
m_LocalScale: {x: 1.0226575, y: 0.14130552, z: 0.9652029}
m_Children: []
m_Father: {fileID: 6060305998293381314}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 89.98, y: 0, z: 0}
--- !u!33 &6060305998609279763
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998609279774}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305998609279760
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998609279774}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6060305998908035875
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305998908035874}
- component: {fileID: 6060305998908035876}
- component: {fileID: 6060305998908035877}
m_Layer: 0
m_Name: stripe
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305998908035874
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998908035875}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.000012721227, z: -0.048762847}
m_LocalScale: {x: 1.0226575, y: 0.14130552, z: 0.9652029}
m_Children: []
m_Father: {fileID: 6060305998013033669}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 89.98, y: 0, z: 0}
--- !u!33 &6060305998908035876
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998908035875}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305998908035877
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998908035875}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6060305998981059463
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060305998981059462}
- component: {fileID: 6060305998981059480}
- component: {fileID: 6060305998981059481}
m_Layer: 0
m_Name: stripe
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6060305998981059462
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998981059463}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.000012721227, z: -0.048762847}
m_LocalScale: {x: 1.0226575, y: 0.14130552, z: 0.9652029}
m_Children: []
m_Father: {fileID: 6060305997253355897}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 89.98, y: 0, z: 0}
--- !u!33 &6060305998981059480
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998981059463}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6060305998981059481
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6060305998981059463}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &7473222725204652759
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2790602762618687401}
- component: {fileID: 3548773576226435001}
- component: {fileID: 1745889646386008267}
- component: {fileID: 5915482977200570544}
m_Layer: 0
m_Name: Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2790602762618687401
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473222725204652759}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.7351969, y: 1, z: 0.7351969}
m_Children:
- {fileID: 1155042820992098839}
- {fileID: 1715459187858053916}
m_Father: {fileID: 6060305997946326737}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &3548773576226435001
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473222725204652759}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1745889646386008267
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473222725204652759}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!136 &5915482977200570544
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7473222725204652759}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}