Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using System;
namespace Unity.MLAgents
{
/// <summary>
/// Contains exceptions specific to ML-Agents.
/// </summary>
[Serializable]
public class UnityAgentsException : Exception
{
/// <summary>
/// When a UnityAgentsException is called, the timeScale is set to 0.
/// The simulation will end since no steps will be taken.
/// </summary>
/// <param name="message">The exception message</param>
public UnityAgentsException(string message) : base(message)
{
}
/// <summary>
/// A constructor is needed for serialization when an exception propagates
/// from a remoting server to the client.
/// </summary>
/// <param name="info">Data for serializing/de-serializing</param>
/// <param name="context">Describes the source and destination of the serialized stream</param>
protected UnityAgentsException(
System.Runtime.Serialization.SerializationInfo info,
System.Runtime.Serialization.StreamingContext context)
{
}
}
}