Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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from typing import Any, Dict, List, Tuple, Optional
import numpy as np
from mlagents.torch_utils import torch, default_device
import copy
from mlagents.trainers.action_info import ActionInfo
from mlagents.trainers.behavior_id_utils import get_global_agent_id
from mlagents.trainers.policy import Policy
from mlagents_envs.base_env import DecisionSteps, BehaviorSpec
from mlagents_envs.timers import timed
from mlagents.trainers.settings import TrainerSettings
from mlagents.trainers.torch.networks import (
SharedActorCritic,
SeparateActorCritic,
GlobalSteps,
)
from mlagents.trainers.torch.utils import ModelUtils
from mlagents.trainers.buffer import AgentBuffer
from mlagents.trainers.torch.agent_action import AgentAction
from mlagents.trainers.torch.action_log_probs import ActionLogProbs
EPSILON = 1e-7 # Small value to avoid divide by zero
class TorchPolicy(Policy):
def __init__(
self,
seed: int,
behavior_spec: BehaviorSpec,
trainer_settings: TrainerSettings,
tanh_squash: bool = False,
reparameterize: bool = False,
separate_critic: bool = True,
condition_sigma_on_obs: bool = True,
):
"""
Policy that uses a multilayer perceptron to map the observations to actions. Could
also use a CNN to encode visual input prior to the MLP. Supports discrete and
continuous actions, as well as recurrent networks.
:param seed: Random seed.
:param behavior_spec: Assigned BehaviorSpec object.
:param trainer_settings: Defined training parameters.
:param load: Whether a pre-trained model will be loaded or a new one created.
:param tanh_squash: Whether to use a tanh function on the continuous output,
or a clipped output.
:param reparameterize: Whether we are using the resampling trick to update the policy
in continuous output.
"""
super().__init__(
seed,
behavior_spec,
trainer_settings,
tanh_squash,
reparameterize,
condition_sigma_on_obs,
)
self.global_step = (
GlobalSteps()
) # could be much simpler if TorchPolicy is nn.Module
self.grads = None
reward_signal_configs = trainer_settings.reward_signals
reward_signal_names = [key.value for key, _ in reward_signal_configs.items()]
self.stats_name_to_update_name = {
"Losses/Value Loss": "value_loss",
"Losses/Policy Loss": "policy_loss",
}
if separate_critic:
ac_class = SeparateActorCritic
else:
ac_class = SharedActorCritic
self.actor_critic = ac_class(
sensor_specs=self.behavior_spec.sensor_specs,
network_settings=trainer_settings.network_settings,
action_spec=behavior_spec.action_spec,
stream_names=reward_signal_names,
conditional_sigma=self.condition_sigma_on_obs,
tanh_squash=tanh_squash,
)
# Save the m_size needed for export
self._export_m_size = self.m_size
# m_size needed for training is determined by network, not trainer settings
self.m_size = self.actor_critic.memory_size
self.actor_critic.to(default_device())
self._clip_action = not tanh_squash
@property
def export_memory_size(self) -> int:
"""
Returns the memory size of the exported ONNX policy. This only includes the memory
of the Actor and not any auxillary networks.
"""
return self._export_m_size
def _extract_masks(self, decision_requests: DecisionSteps) -> np.ndarray:
mask = None
if self.behavior_spec.action_spec.discrete_size > 0:
num_discrete_flat = np.sum(self.behavior_spec.action_spec.discrete_branches)
mask = torch.ones([len(decision_requests), num_discrete_flat])
if decision_requests.action_mask is not None:
mask = torch.as_tensor(
1 - np.concatenate(decision_requests.action_mask, axis=1)
)
return mask
def update_normalization(self, buffer: AgentBuffer) -> None:
"""
If this policy normalizes vector observations, this will update the norm values in the graph.
:param buffer: The buffer with the observations to add to the running estimate
of the distribution.
"""
if self.normalize:
self.actor_critic.update_normalization(buffer)
@timed
def sample_actions(
self,
obs: List[torch.Tensor],
masks: Optional[torch.Tensor] = None,
memories: Optional[torch.Tensor] = None,
seq_len: int = 1,
critic_obs: Optional[List[List[torch.Tensor]]] = None,
) -> Tuple[AgentAction, ActionLogProbs, torch.Tensor, torch.Tensor]:
"""
:param obs: List of observations.
:param masks: Loss masks for RNN, else None.
:param memories: Input memories when using RNN, else None.
:param seq_len: Sequence length when using RNN.
:return: Tuple of AgentAction, ActionLogProbs, entropies, and output memories.
"""
actions, log_probs, entropies, memories = self.actor_critic.get_action_stats(
obs, masks, memories, seq_len
)
return (actions, log_probs, entropies, memories)
def evaluate_actions(
self,
obs: List[torch.Tensor],
actions: AgentAction,
masks: Optional[torch.Tensor] = None,
memories: Optional[torch.Tensor] = None,
seq_len: int = 1,
team_obs: Optional[List[List[torch.Tensor]]] = None,
team_act: Optional[List[AgentAction]] = None,
) -> Tuple[ActionLogProbs, torch.Tensor, Dict[str, torch.Tensor]]:
log_probs, entropies, value_heads, marg_vals = self.actor_critic.get_stats_and_value(
obs, actions, masks, memories, seq_len, team_obs, team_act
)
return log_probs, entropies, value_heads, marg_vals
@timed
def evaluate(
self, decision_requests: DecisionSteps, global_agent_ids: List[str]
) -> Dict[str, Any]:
"""
Evaluates policy for the agent experiences provided.
:param global_agent_ids:
:param decision_requests: DecisionStep object containing inputs.
:return: Outputs from network as defined by self.inference_dict.
"""
obs = decision_requests.obs
masks = self._extract_masks(decision_requests)
tensor_obs = [torch.as_tensor(np_ob) for np_ob in obs]
memories = torch.as_tensor(self.retrieve_memories(global_agent_ids)).unsqueeze(
0
)
run_out = {}
with torch.no_grad():
action, log_probs, entropy, memories = self.sample_actions(
tensor_obs, masks=masks, memories=memories
)
action_tuple = action.to_action_tuple()
run_out["action"] = action_tuple
# This is the clipped action which is not saved to the buffer
# but is exclusively sent to the environment.
env_action_tuple = action.to_action_tuple(clip=self._clip_action)
run_out["env_action"] = env_action_tuple
run_out["log_probs"] = log_probs.to_log_probs_tuple()
run_out["entropy"] = ModelUtils.to_numpy(entropy)
run_out["learning_rate"] = 0.0
if self.use_recurrent:
run_out["memory_out"] = ModelUtils.to_numpy(memories).squeeze(0)
return run_out
def get_action(
self, decision_requests: DecisionSteps, worker_id: int = 0
) -> ActionInfo:
"""
Decides actions given observations information, and takes them in environment.
:param worker_id:
:param decision_requests: A dictionary of behavior names and DecisionSteps from environment.
:return: an ActionInfo containing action, memories, values and an object
to be passed to add experiences
"""
if len(decision_requests) == 0:
return ActionInfo.empty()
global_agent_ids = [
get_global_agent_id(worker_id, int(agent_id))
for agent_id in decision_requests.agent_id
] # For 1-D array, the iterator order is correct.
run_out = self.evaluate(decision_requests, global_agent_ids)
self.save_memories(global_agent_ids, run_out.get("memory_out"))
self.check_nan_action(run_out.get("action"))
return ActionInfo(
action=run_out.get("action"),
env_action=run_out.get("env_action"),
value=run_out.get("value"),
outputs=run_out,
agent_ids=list(decision_requests.agent_id),
)
def get_current_step(self):
"""
Gets current model step.
:return: current model step.
"""
return self.global_step.current_step
def set_step(self, step: int) -> int:
"""
Sets current model step to step without creating additional ops.
:param step: Step to set the current model step to.
:return: The step the model was set to.
"""
self.global_step.current_step = step
return step
def increment_step(self, n_steps):
"""
Increments model step.
"""
self.global_step.increment(n_steps)
return self.get_current_step()
def load_weights(self, values: List[np.ndarray]) -> None:
self.actor_critic.load_state_dict(values)
def init_load_weights(self) -> None:
pass
def get_weights(self) -> List[np.ndarray]:
return copy.deepcopy(self.actor_critic.state_dict())
def get_modules(self):
return {"Policy": self.actor_critic, "global_step": self.global_step}