Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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45 行
1009 B

using System.Collections;
using System.Collections.Generic;
using UnityEditor.SceneManagement;
using UnityEngine;
//songs used
// https://www.youtube.com/watch?v=gXm1W2eJ0e0
[RequireComponent(typeof(AudioSource))]
public class PlayBackgroundAudio : MonoBehaviour
{
// public AudioClip BackgroundSong;
private AudioSource m_AudioSource;
void Awake()
{
// DontDestroyOnLoad(gameObject);
if (m_AudioSource == null)
{
m_AudioSource = GetComponent<AudioSource>();
// m_AudioSource = gameObject.AddComponent<AudioSource>();
}
}
// Start is called before the first frame update
void Start()
{
// if (BackgroundSong)
// {
// m_AudioSource.clip = BackgroundSong;
if (!m_AudioSource.isPlaying)
{
m_AudioSource.Play();
}
// }
}
// Update is called once per frame
void Update()
{
}
}