Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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38 行
879 B

import sys
import subprocess
from .yamato_utils import get_base_path, get_unity_executable_path
def main():
base_path = get_base_path()
print(f"Running in base path {base_path}")
unity_exe = get_unity_executable_path()
print(f"Starting tests via {unity_exe}")
test_args = [
unity_exe,
"-projectPath",
f"{base_path}/Project",
"-logfile",
"-",
"-batchmode",
"-executeMethod",
"MLAgents.StandaloneBuildTest.BuildStandalonePlayerOSX",
]
print(f"{' '.join(test_args)} ...")
timeout = 30 * 60 # 30 minutes, just in case
res: subprocess.CompletedProcess = subprocess.run(test_args, timeout=timeout)
if res.returncode == 0:
print("Test run SUCCEEDED!")
else:
print("Test run FAILED!")
sys.exit(res.returncode)
if __name__ == "__main__":
main()