Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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35 行
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BouncerBanana : MonoBehaviour {
void Start(){
}
// Update is called once per frame
void FixedUpdate () {
gameObject.transform.Rotate(new Vector3(1, 0, 0), 0.5f);
}
private void OnTriggerEnter(Collider collision)
{
Agent agent = collision.gameObject.GetComponent<Agent>();
if (agent != null)
{
agent.AddReward(1f);
Respawn();
}
}
private void Respawn(){
Vector3 oldPosition = gameObject.transform.position;
gameObject.transform.position = new Vector3((1 - 2 * Random.value) * 15, oldPosition.y, (1 - 2 * Random.value) * 15);
}
}