Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using UnityEngine;
namespace Unity.MLAgentsExamples
{
/// <summary>
/// Utility class to allow a stable observation platform.
/// </summary>
public class OrientationCubeController : MonoBehaviour
{
//Update position and Rotation
public void UpdateOrientation(Transform rootBP, Transform target)
{
var dirVector = target.position - transform.position;
dirVector.y = 0; //flatten dir on the y. this will only work on level surfaces
var lookRot =
dirVector == Vector3.zero
? Quaternion.identity
: Quaternion.LookRotation(dirVector); //get our look rot to the target
//UPDATE ORIENTATION CUBE POS & ROT
transform.SetPositionAndRotation(rootBP.position, lookRot);
}
public void UpdateOrientation(Vector3 pos, Vector3 dirVector)
{
// var dirVector = target.position - transform.position;
dirVector.y = 0; //flatten dir on the y. this will only work on level surfaces
var lookRot =
dirVector == Vector3.zero
? Quaternion.identity
: Quaternion.LookRotation(dirVector.normalized); //get our look rot to the target
//UPDATE ORIENTATION CUBE POS & ROT
transform.SetPositionAndRotation(pos, lookRot);
}
}
}