Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Unity.MLAgentsExamples
{
public class DirectionIndicator : MonoBehaviour
{
public Transform transformToFollow; //ex: hips or body
public Transform targetToLookAt; //target in the scene the indicator will point to
public float heightOffset;
private float m_StartingYPos;
void OnEnable()
{
m_StartingYPos = transform.position.y;
}
void Update()
{
transform.position = new Vector3(transformToFollow.position.x, m_StartingYPos + heightOffset, transformToFollow.position.z);
Vector3 walkDir = targetToLookAt.position - transform.position;
walkDir.y = 0; //flatten dir on the y
transform.rotation = Quaternion.LookRotation(walkDir);
}
}
}