Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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1.7 KiB

// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: communicator_objects/command_proto.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace MLAgents.CommunicatorObjects {
/// <summary>Holder for reflection information generated from communicator_objects/command_proto.proto</summary>
public static partial class CommandProtoReflection {
#region Descriptor
/// <summary>File descriptor for communicator_objects/command_proto.proto</summary>
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static CommandProtoReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"Cihjb21tdW5pY2F0b3Jfb2JqZWN0cy9jb21tYW5kX3Byb3RvLnByb3RvEhRj",
"b21tdW5pY2F0b3Jfb2JqZWN0cyotCgxDb21tYW5kUHJvdG8SCAoEU1RFUBAA",
"EgkKBVJFU0VUEAESCAoEUVVJVBACQh+qAhxNTEFnZW50cy5Db21tdW5pY2F0",
"b3JPYmplY3RzYgZwcm90bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::MLAgents.CommunicatorObjects.CommandProto), }, null));
}
#endregion
}
#region Enums
public enum CommandProto {
[pbr::OriginalName("STEP")] Step = 0,
[pbr::OriginalName("RESET")] Reset = 1,
[pbr::OriginalName("QUIT")] Quit = 2,
}
#endregion
}
#endregion Designer generated code