GitHub
689765d6
Modification of reward signals and rl_trainer for SAC (#2433)
* Adds evaluate_batch to reward signals. Evaluates on minibatch rather than on BrainInfo. * Changes the way reward signal results are reported in rl_trainer so that we get the pure, unprocessed environment reward separate from the reward signals. * Moves end_episode to rl_trainer * Fixed bug with BCModule with RNN |
6 年前 | |
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mlagents/trainers | Modification of reward signals and rl_trainer for SAC (#2433) | 6 年前 |
README.md | Fixing tables in documentation and other markdown errors. (#1199) | 6 年前 |
setup.py | Merge latest develop | 6 年前 |
README.md
Unity ML-Agents Python Interface and Trainers
The mlagents
Python package is part of the
ML-Agents Toolkit.
mlagents
provides a Python API that allows direct interaction with the Unity
game engine as well as a collection of trainers and algorithms to train agents
in Unity environments.
The mlagents
Python package contains two sub packages:
-
mlagents.envs
: A low level API which allows you to interact directly with a Unity Environment. See here for more information on using this package. -
mlagents.trainers
: A set of Reinforcement Learning algorithms designed to be used with Unity environments. Access them using the:mlagents-learn
access point. See here for more information on using this package.
Installation
Install the mlagents
package with:
pip install mlagents
Usage & More Information
For more detailed documentation, check out the ML-Agents Toolkit documentation.