Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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35 行
738 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(AudioSource))]
[RequireComponent(typeof(GunController))]
public class GunSFX : MonoBehaviour
{
public AudioClip BackgroundSong;
private AudioSource m_AudioSource;
public Vector2 SoundScaleRandomRange = new Vector2(.2f, .4f);
void Awake()
{
if (m_AudioSource == null)
{
m_AudioSource = GetComponent<AudioSource>();
// m_AudioSource = gameObject.AddComponent<AudioSource>();
}
}
// Update is called once per frame
void Update()
{
}
public void PlayAudio()
{
m_AudioSource.PlayOneShot(m_AudioSource.clip);
}
}