Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
Arthur Juliani 5ef4be55 Fix curriculum smoothing, and use reward for push curriculum 7 年前
docs added the modified files from dev-cooperative-env 7 年前
images added the modified files from dev-cooperative-env 7 年前
python Fix curriculum smoothing, and use reward for push curriculum 7 年前
unity-environment Fix cumulative reward (Unity) and Nan reward (python) bugs 7 年前
.gitignore Initial commit 7 年前
CODE_OF_CONDUCT.md Adds code of conduct to the repo 7 年前
LICENSE Initial commit 7 年前
README.md Update README.md 7 年前

README.md

Unity ML - Agents (Beta)

Unity Machine Learning Agents allows researchers and developers to create games and simulations using the Unity Editor which serve as environments where intelligent agents can be trained using reinforcement learning, neuroevolution, or other machine learning methods through a simple-to-use Python API. For more information, see the documentation page.

For a walkthrough on how to train an agent in one of the provided example environments, start here.

Features

  • Unity Engine flexibility and simplicity
  • Multiple observations (cameras)
  • Flexible Multi-agent support
  • Discrete and continuous action spaces
  • Python (2 and 3) control interface
  • Visualizing network outputs in environment
  • Tensorflow Sharp Agent Embedding [Experimental]

Creating an Environment

The Agents SDK, including example environment scenes is located in unity-environment folder. For requirements, instructions, and other information, see the contained Readme and the relevant documentation.

Training your Agents

Once you've built a Unity Environment, example Reinforcement Learning algorithms and the Python API are available in the python folder. For requirements, instructions, and other information, see the contained Readme and the relevant documentation.