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19 行
610 B
19 行
610 B
namespace Unity.MLAgents.Sensors.Reflection
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{
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/// <summary>
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/// Sensor that wraps a Vector3 field or property of an object, and returns
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/// that as an observation.
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/// </summary>
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internal class Vector3ReflectionSensor : ReflectionSensorBase
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{
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public Vector3ReflectionSensor(ReflectionSensorInfo reflectionSensorInfo)
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: base(reflectionSensorInfo, 3)
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{ }
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internal override void WriteReflectedField(ObservationWriter writer)
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{
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var vecVal = (UnityEngine.Vector3)GetReflectedValue();
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writer.Add(vecVal);
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}
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}
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}
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