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168 行
6.5 KiB
168 行
6.5 KiB
from unittest import mock
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import pytest
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from mlagents_envs.environment import UnityEnvironment
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from mlagents_envs.base_env import DecisionSteps, TerminalSteps, ActionTuple
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from mlagents_envs.exception import UnityEnvironmentException, UnityActionException
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from mlagents_envs.mock_communicator import MockCommunicator
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@mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator")
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def test_handles_bad_filename(get_communicator):
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with pytest.raises(UnityEnvironmentException):
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UnityEnvironment(" ")
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@mock.patch("mlagents_envs.env_utils.launch_executable")
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@mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator")
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def test_initialization(mock_communicator, mock_launcher):
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mock_communicator.return_value = MockCommunicator(
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discrete_action=False, visual_inputs=0
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)
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env = UnityEnvironment(" ")
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assert list(env.behavior_specs.keys()) == ["RealFakeBrain"]
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env.close()
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@pytest.mark.parametrize(
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"base_port,file_name,expected",
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[
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# Non-None base port value will always be used
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(6001, "foo.exe", 6001),
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# No port specified and environment specified, so use BASE_ENVIRONMENT_PORT
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(None, "foo.exe", UnityEnvironment.BASE_ENVIRONMENT_PORT),
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# No port specified and no environment, so use DEFAULT_EDITOR_PORT
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(None, None, UnityEnvironment.DEFAULT_EDITOR_PORT),
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],
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)
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@mock.patch("mlagents_envs.env_utils.launch_executable")
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@mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator")
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def test_port_defaults(
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mock_communicator, mock_launcher, base_port, file_name, expected
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):
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mock_communicator.return_value = MockCommunicator(
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discrete_action=False, visual_inputs=0
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)
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env = UnityEnvironment(file_name=file_name, worker_id=0, base_port=base_port)
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assert expected == env._port
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@mock.patch("mlagents_envs.env_utils.launch_executable")
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@mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator")
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def test_log_file_path_is_set(mock_communicator, mock_launcher):
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mock_communicator.return_value = MockCommunicator()
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env = UnityEnvironment(
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file_name="myfile", worker_id=0, log_folder="./some-log-folder-path"
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)
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args = env._executable_args()
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log_file_index = args.index("-logFile")
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assert args[log_file_index + 1] == "./some-log-folder-path/Player-0.log"
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@mock.patch("mlagents_envs.env_utils.launch_executable")
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@mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator")
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def test_reset(mock_communicator, mock_launcher):
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mock_communicator.return_value = MockCommunicator(
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discrete_action=False, visual_inputs=0
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)
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env = UnityEnvironment(" ")
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spec = env.behavior_specs["RealFakeBrain"]
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env.reset()
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decision_steps, terminal_steps = env.get_steps("RealFakeBrain")
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env.close()
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assert isinstance(decision_steps, DecisionSteps)
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assert isinstance(terminal_steps, TerminalSteps)
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assert len(spec.observation_specs) == len(decision_steps.obs)
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assert len(spec.observation_specs) == len(terminal_steps.obs)
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n_agents = len(decision_steps)
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for sen_spec, obs in zip(spec.observation_specs, decision_steps.obs):
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assert (n_agents,) + sen_spec.shape == obs.shape
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n_agents = len(terminal_steps)
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for sen_spec, obs in zip(spec.observation_specs, terminal_steps.obs):
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assert (n_agents,) + sen_spec.shape == obs.shape
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@mock.patch("mlagents_envs.env_utils.launch_executable")
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@mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator")
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def test_step(mock_communicator, mock_launcher):
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mock_communicator.return_value = MockCommunicator(
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discrete_action=False, visual_inputs=0
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)
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env = UnityEnvironment(" ")
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spec = env.behavior_specs["RealFakeBrain"]
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env.step()
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decision_steps, terminal_steps = env.get_steps("RealFakeBrain")
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n_agents = len(decision_steps)
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env.set_actions("RealFakeBrain", spec.action_spec.empty_action(n_agents))
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env.step()
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with pytest.raises(UnityActionException):
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env.set_actions("RealFakeBrain", spec.action_spec.empty_action(n_agents - 1))
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decision_steps, terminal_steps = env.get_steps("RealFakeBrain")
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n_agents = len(decision_steps)
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_empty_act = spec.action_spec.empty_action(n_agents)
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next_action = ActionTuple(_empty_act.continuous - 1, _empty_act.discrete - 1)
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env.set_actions("RealFakeBrain", next_action)
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env.step()
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env.close()
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assert isinstance(decision_steps, DecisionSteps)
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assert isinstance(terminal_steps, TerminalSteps)
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assert len(spec.observation_specs) == len(decision_steps.obs)
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assert len(spec.observation_specs) == len(terminal_steps.obs)
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for spec, obs in zip(spec.observation_specs, decision_steps.obs):
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assert (n_agents,) + spec.shape == obs.shape
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assert 0 in decision_steps
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assert 2 in terminal_steps
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@mock.patch("mlagents_envs.env_utils.launch_executable")
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@mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator")
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def test_close(mock_communicator, mock_launcher):
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comm = MockCommunicator(discrete_action=False, visual_inputs=0)
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mock_communicator.return_value = comm
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env = UnityEnvironment(" ")
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assert env._loaded
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env.close()
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assert not env._loaded
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assert comm.has_been_closed
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def test_check_communication_compatibility():
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unity_ver = "1.0.0"
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python_ver = "1.0.0"
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unity_package_version = "0.15.0"
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assert UnityEnvironment._check_communication_compatibility(
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unity_ver, python_ver, unity_package_version
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)
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unity_ver = "1.1.0"
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assert UnityEnvironment._check_communication_compatibility(
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unity_ver, python_ver, unity_package_version
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)
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unity_ver = "2.0.0"
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assert not UnityEnvironment._check_communication_compatibility(
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unity_ver, python_ver, unity_package_version
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)
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unity_ver = "0.16.0"
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python_ver = "0.16.0"
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assert UnityEnvironment._check_communication_compatibility(
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unity_ver, python_ver, unity_package_version
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)
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unity_ver = "0.17.0"
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assert not UnityEnvironment._check_communication_compatibility(
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unity_ver, python_ver, unity_package_version
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)
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unity_ver = "1.16.0"
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assert not UnityEnvironment._check_communication_compatibility(
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unity_ver, python_ver, unity_package_version
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)
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def test_returncode_to_signal_name():
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assert UnityEnvironment._returncode_to_signal_name(-2) == "SIGINT"
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assert UnityEnvironment._returncode_to_signal_name(42) is None
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assert UnityEnvironment._returncode_to_signal_name("SIGINT") is None
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if __name__ == "__main__":
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pytest.main()
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