GitHub
590559e7
Make the Agent reset immediately after Done (#3291)
* Made the Agent reset immediately * fixing the C# tests * Fixing the tests still * Trying with incremental episode ids * deleting buffer rather than using an empty list * Addressing the comments * Forgot to edit the comment on AgentInfo * Updating the migrating doc * Fixed an obvious bug * cleaning after an agent is done in agent processor * Fixing the pytest errors |
5 年前 | |
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.. | ||
mlagents | Make the Agent reset immediately after Done (#3291) | 5 年前 |
tests | convert yamato tests to python (#3239) | 5 年前 |
README.md | Rename mlagents.envs to mlagents_envs (#3083) | 5 年前 |
setup.py | Add 'run-experiment' script, simpler curriculum config (#3186) | 5 年前 |
README.md
Unity ML-Agents Python Interface and Trainers
The mlagents
Python package is part of the
ML-Agents Toolkit.
mlagents
provides a Python API that allows direct interaction with the Unity
game engine as well as a collection of trainers and algorithms to train agents
in Unity environments.
The mlagents
Python package contains two sub packages:
-
mlagents_envs
: A low level API which allows you to interact directly with a Unity Environment. See here for more information on using this package. -
mlagents.trainers
: A set of Reinforcement Learning algorithms designed to be used with Unity environments. Access them using the:mlagents-learn
access point. See here for more information on using this package.
Installation
Install the mlagents
package with:
pip install mlagents
Usage & More Information
For more detailed documentation, check out the ML-Agents Toolkit documentation.