Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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39 行
1.2 KiB

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
public float movementSpeed = 10f;
public float lookatspeed = 5f;
void Update()
{
if (Input.GetKey("w"))
{
transform.position += transform.TransformDirection(Vector3.forward) * Time.deltaTime * movementSpeed;
}
else if (Input.GetKey("s"))
{
transform.position -= transform.TransformDirection(Vector3.forward) * Time.deltaTime * movementSpeed;
}
if (Input.GetKey("a") && !Input.GetKey("d"))
{
transform.position += transform.TransformDirection(Vector3.left) * Time.deltaTime * movementSpeed;
}
else if (Input.GetKey("d") && !Input.GetKey("a"))
{
transform.position -= transform.TransformDirection(Vector3.left) * Time.deltaTime * movementSpeed;
}
//mouse look at
float horizontal = Input.GetAxis("Mouse X") * lookatspeed;
float vertical = Input.GetAxis("Mouse Y") * lookatspeed;
transform.Rotate(0f, horizontal, 0f, Space.World);
//transform.Rotate(-vertical, 0f, 0f, Space.Self);
}
}