Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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# @generated by generate_proto_mypy_stubs.py. Do not edit!
import sys
from google.protobuf.descriptor import (
Descriptor as google___protobuf___descriptor___Descriptor,
)
from google.protobuf.message import (
Message as google___protobuf___message___Message,
)
from typing import (
Optional as typing___Optional,
Text as typing___Text,
)
from typing_extensions import (
Literal as typing_extensions___Literal,
)
builtin___bool = bool
builtin___bytes = bytes
builtin___float = float
builtin___int = int
class HeaderProto(google___protobuf___message___Message):
DESCRIPTOR: google___protobuf___descriptor___Descriptor = ...
status = ... # type: builtin___int
message = ... # type: typing___Text
def __init__(self,
*,
status : typing___Optional[builtin___int] = None,
message : typing___Optional[typing___Text] = None,
) -> None: ...
@classmethod
def FromString(cls, s: builtin___bytes) -> HeaderProto: ...
def MergeFrom(self, other_msg: google___protobuf___message___Message) -> None: ...
def CopyFrom(self, other_msg: google___protobuf___message___Message) -> None: ...
if sys.version_info >= (3,):
def ClearField(self, field_name: typing_extensions___Literal[u"message",u"status"]) -> None: ...
else:
def ClearField(self, field_name: typing_extensions___Literal[u"message",b"message",u"status",b"status"]) -> None: ...