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Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
unity3d
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deep-learning
deep-reinforcement-learning
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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
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com.unity.ml-agents_1.0.5
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com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
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com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
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ml-agents
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com.unity.ml-agents
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Runtime
文件历史
GitHub
bc0ba098
add option for Burst inference (
#4925
)
4 年前
..
Actuators
Add CreateActuators API, obsolete old method. (#4899)
4 年前
Analytics
[MLA-1540] Training Analytics (#4780)
4 年前
Communicator
[MLA-1540] Training Analytics (#4780)
4 年前
Demonstrations
Merge pull request #4801 from Unity-Technologies/r12-to-master
4 年前
Grpc
[MLA-1540] Training Analytics (#4780)
4 年前
Inference
add option for Burst inference (#4925)
4 年前
Policies
add option for Burst inference (#4925)
4 年前
Sensors
Add enum for sensor implementations, send in analytics (#4871)
4 年前
SideChannels
[MLA-1540] Training Analytics (#4780)
4 年前
Academy.cs
[MLA-1540] Training Analytics (#4780)
4 年前
Academy.cs.meta
Initial commit
7 年前
Actuators.meta
[add-fire] Merge post-0.19.0 master into add-fire (#4328)
4 年前
Agent.cs
Add CreateActuators API, obsolete old method. (#4899)
4 年前
Agent.cs.meta
Initial commit
7 年前
Agent.deprecated.cs
Merge branch 'master' into merge-release11-master
4 年前
Agent.deprecated.cs.meta
Integrate IActuators into ML-Agents core code. (#4315)
4 年前
Analytics.meta
In-Editor Analytics for inference (#4677)
4 年前
AssemblyInfo.cs
[add-fire] Merge post-0.19.0 master into add-fire (#4328)
4 年前
AssemblyInfo.cs.meta
Making some fields and properties internal (#3342)
5 年前
Communicator.meta
Made a asmdef for CommunicatorObjects (#3500)
5 年前
Constants.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
Constants.cs.meta
Use AddComponentMenu for MonoBehaviours (#3231)
5 年前
DecisionRequester.cs
Integrate IActuators into ML-Agents core code. (#4315)
4 年前
DecisionRequester.cs.meta
Make On Demand Decision the default (#3243)
5 年前
Demonstrations.meta
Move Demonstration code to sub-folder (#3488)
5 年前
DiscreteActionMasker.cs
R12 update docs tags (#4795)
4 年前
DiscreteActionMasker.cs.meta
Release v0.5 (#1202)
6 年前
EnvironmentParameters.cs
rename to SideChannelManager +backcompat (#4137)
4 年前
EnvironmentParameters.cs.meta
[WIP] Side Channel Design Changes (#3807)
5 年前
EpisodeIdCounter.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
EpisodeIdCounter.cs.meta
Make the Agent reset immediately after Done (#3291)
5 年前
Grpc.meta
Move gRPC code to its own special place (#2621)
5 年前
Inference.meta
Modified some namespaces (#3533)
5 年前
Policies.meta
Modified some namespaces (#3533)
5 年前
RecursionChecker.cs
backport fix for recursion in user code (#4638)
4 年前
RecursionChecker.cs.meta
backport fix for recursion in user code (#4638)
4 年前
Sampler.cs
Rider suggestions (#4778)
4 年前
Sampler.cs.meta
ignoring commit checks
5 年前
SensorHelper.cs
Rider suggestions (#4778)
4 年前
SensorHelper.cs.meta
[MLA-1141] Rigidbody and ArticulationBody sensors (#4192)
4 年前
Sensors.meta
Modified some namespaces (#3533)
5 年前
SideChannels.meta
Modified some namespaces (#3533)
5 年前
StatsRecorder.cs
Fix broken syntax
4 年前
StatsRecorder.cs.meta
[WIP] Side Channel Design Changes (#3807)
5 年前
Timer.cs
Use more generic exception catching
4 年前
Timer.cs.meta
C# hierarchical timers (#2198)
5 年前
Unity.ML-Agents.asmdef
[barracuda] Update Barracuda to 0.7.0-preview. (#3873)
5 年前
Unity.ML-Agents.asmdef.meta
Create ML-Agents Package (#3267)
5 年前
UnityAgentsException.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
UnityAgentsException.cs.meta
Initial commit
7 年前
Utilities.cs
Rider suggestions (#4778)
4 年前
Utilities.cs.meta
Demonstration Recorder (#1240)
6 年前