您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
目录树:
5097bcc0
/main
/develop-generalizationTraining-TrainerController
/tag-0.2.0
/tag-0.2.1
/tag-0.2.1a
/tag-0.2.1c
/tag-0.2.1d
/hotfix-v0.9.2a
/develop-gpu-test
/0.10.1
/develop-pyinstaller
/develop-horovod
/PhysXArticulations20201
/importdocfix
/develop-resizetexture
/hh-develop-walljump_bugfixes
/develop-walljump-fix-sac
/hh-develop-walljump_rnd
/tag-0.11.0.dev0
/develop-pytorch
/tag-0.11.0.dev2
/develop-newnormalization
/tag-0.11.0.dev3
/develop
/release-0.12.0
/tag-0.12.0-dev
/tag-0.12.0.dev0
/tag-0.12.1
/2D-explorations
/asymm-envs
/tag-0.12.1.dev0
/2D-exploration-raycast
/tag-0.12.1.dev1
/release-0.13.0
/release-0.13.1
/plugin-proof-of-concept
/release-0.14.0
/hotfix-bump-version-master
/soccer-fives
/release-0.14.1
/bug-failed-api-check
/test-recurrent-gail
/hh-add-icons
/release-0.15.0
/release-0.15.1
/hh-develop-all-posed-characters
/internal-policy-ghost
/distributed-training
/hh-develop-improve_tennis
/test-tf-ver
/release_1_branch
/tennis-time-horizon
/whitepaper-experiments
/r2v-yamato-linux
/docs-update
/release_2_branch
/exp-mede
/sensitivity
/release_2_verified_load_fix
/test-sampler
/release_2_verified
/hh-develop-ragdoll-testing
/origin-develop-taggedobservations
/MLA-1734-demo-provider
/sampler-refactor-copy
/PhysXArticulations20201Package
/tag-com.unity.ml-agents_1.0.8
/release_3_branch
/github-actions
/release_3_distributed
/fix-batch-tennis
/distributed-ppo-sac
/gridworld-custom-obs
/hw20-segmentation
/hh-develop-gamedev-demo
/active-variablespeed
/release_4_branch
/fix-env-step-loop
/release_5_branch
/fix-walker
/release_6_branch
/hh-32-observation-crawler
/trainer-plugin
/hh-develop-max-steps-demo-recorder
/hh-develop-loco-walker-variable-speed
/exp-0002
/experiment-less-max-step
/hh-develop-hallway-wall-mesh-fix
/release_7_branch
/exp-vince
/hh-develop-gridsensor-tests
/tag-release_8_test0
/tag-release_8_test1
/release_8_branch
/docfix-end-episode
/release_9_branch
/hybrid-action-rewardsignals
/MLA-462-yamato-win
/exp-alternate-atten
/hh-develop-fps_game_project
/fix-conflict-base-env
/release_10_branch
/exp-bullet-hell-trainer
/ai-summit-exp
/comms-grad
/walljump-pushblock
/goal-conditioning
/release_11_branch
/hh-develop-water-balloon-fight
/gc-hyper
/layernorm
/yamato-linux-debug-venv
/soccer-comms
/hh-develop-pushblockcollab
/release_12_branch
/fix-get-step-sp-curr
/continuous-comms
/no-comms
/hh-develop-zombiepushblock
/hypernetwork
/revert-4859-develop-update-readme
/sequencer-env-attention
/hh-develop-variableobs
/exp-tanh
/reward-dist
/exp-weight-decay
/exp-robot
/bullet-hell-barracuda-test-1.3.1
/release_13_branch
/release_14_branch
/exp-clipped-gaussian-entropy
/tic-tac-toe
/hh-develop-dodgeball
/repro-vis-obs-perf
/v2-staging-rebase
/release_15_branch
/release_15_removeendepisode
/release_16_branch
/release_16_fix_gridsensor
/ai-hw-2021
/check-for-ModelOverriders
/fix-grid-obs-shape-init
/fix-gym-needs-reset
/fix-resume-imi
/release_17_branch
/release_17_branch_gpu_test
/colab-links
/exp-continuous-div
/release_17_branch_gpu_2
/exp-diverse-behavior
/grid-onehot-extra-dim-empty
/2.0-verified
/faster-entropy-coeficient-convergence
/pre-r18-update-changelog
/release_18_branch
/main/tracking
/main/reward-providers
/main/project-upgrade
/main/limitation-docs
/develop/nomaxstep-test
/develop/tf2.0
/develop/tanhsquash
/develop/magic-string
/develop/trainerinterface
/develop/separatevalue
/develop/nopreviousactions
/develop/reenablerepeatactions
/develop/0memories
/develop/fixmemoryleak
/develop/reducewalljump
/develop/removeactionholder-onehot
/develop/canonicalize-quaternions
/develop/self-playassym
/develop/demo-load-seek
/develop/progress-bar
/develop/sac-apex
/develop/cubewars
/develop/add-fire
/develop/gym-wrapper
/develop/mm-docs-main-readme
/develop/mm-docs-overview
/develop/no-threading
/develop/dockerfile
/develop/model-store
/develop/checkout-conversion-rebase
/develop/model-transfer
/develop/bisim-review
/develop/taggedobservations
/develop/transfer-bisim
/develop/bisim-sac-transfer
/develop/basketball
/develop/torchmodules
/develop/fixmarkdown
/develop/shortenstrikervsgoalie
/develop/shortengoalie
/develop/torch-save-rp
/develop/torch-to-np
/develop/torch-omp-no-thread
/develop/actionmodel-csharp
/develop/torch-extra
/develop/restructure-torch-networks
/develop/jit
/develop/adjust-cpu-settings-experiment
/develop/torch-sac-threading
/develop/wb
/develop/amrl
/develop/memorydump
/develop/permutepytorch
/develop/sac-targetq
/develop/actions-out
/develop/reshapeonnxmemories
/develop/crawlergail
/develop/debugtorchfood
/develop/hybrid-actions
/develop/bullet-hell
/develop/action-spec-gym
/develop/battlefoodcollector
/develop/use-action-buffers
/develop/hardswish
/develop/leakyrelu
/develop/torch-clip-scale
/develop/contentropy
/develop/manch
/develop/torchcrawlerdebug
/develop/fix-nan
/develop/multitype-buffer
/develop/windows-delay
/develop/torch-tanh
/develop/gail-norm
/develop/multiprocess
/develop/unified-obs
/develop/rm-rf-new-models
/develop/skipcritic
/develop/centralizedcritic
/develop/dodgeball-tests
/develop/cc-teammanager
/develop/weight-decay
/develop/singular-embeddings
/develop/zombieteammanager
/develop/superpush
/develop/teammanager
/develop/zombie-exp
/develop/update-readme
/develop/readme-fix
/develop/coma-noact
/develop/coma-withq
/develop/coma2
/develop/action-slice
/develop/gru
/develop/critic-op-lstm-currentmem
/develop/decaygail
/develop/gail-srl-hack
/develop/rear-pad
/develop/mm-copyright-dates
/develop/dodgeball-raycasts
/develop/collab-envs-exp-ervin
/develop/pushcollabonly
/develop/sample-curation
/develop/soccer-groupman
/develop/input-actuator-tanks
/develop/validate-release-fix
/develop/new-console-log
/develop/lex-walker-model
/develop/lstm-burnin
/develop/grid-vaiable-names
/develop/fix-attn-embedding
/develop/api-documentation-update-some-fixes
/develop/update-grpc
/develop/grid-rootref-debug
/develop/pbcollab-rays
/develop/2.0-verified-pre
/develop/parameterizedenvs
/develop/custom-ray-sensor
/develop/mm-add-v2blog
/develop/custom-raycast
/develop/area-manager
/develop/remove-unecessary-lr
/develop/use-base-env-in-learn
/soccer-fives/multiagent
/develop/cubewars/splashdamage
/develop/add-fire/exp
/develop/add-fire/jit
/develop/add-fire/speedtest
/develop/add-fire/bc
/develop/add-fire/ckpt-2
/develop/add-fire/normalize-context
/develop/add-fire/components-dir
/develop/add-fire/halfentropy
/develop/add-fire/memoryclass
/develop/add-fire/categoricaldist
/develop/add-fire/mm
/develop/add-fire/sac-lst
/develop/add-fire/mm3
/develop/add-fire/continuous
/develop/add-fire/ghost
/develop/add-fire/policy-tests
/develop/add-fire/export-discrete
/develop/add-fire/test-simple-rl-fix-resnet
/develop/add-fire/remove-currdoc
/develop/add-fire/clean2
/develop/add-fire/doc-cleanups
/develop/add-fire/changelog
/develop/add-fire/mm2
/develop/model-transfer/add-physics
/develop/model-transfer/train
/develop/jit/experiments
/exp-vince/sep30-2020
/hh-develop-gridsensor-tests/static
/develop/hybrid-actions/distlist
/develop/bullet-hell/buffer
/goal-conditioning/new
/goal-conditioning/sensors-2
/goal-conditioning/sensors-3-pytest-fix
/goal-conditioning/grid-world
/soccer-comms/disc
/develop/centralizedcritic/counterfact
/develop/centralizedcritic/mm
/develop/centralizedcritic/nonego
/develop/zombieteammanager/disableagent
/develop/zombieteammanager/killfirst
/develop/superpush/int
/develop/superpush/branch-cleanup
/develop/teammanager/int
/develop/teammanager/cubewar-nocycle
/develop/teammanager/cubewars
/develop/superpush/int/hunter
/goal-conditioning/new/allo-crawler
/develop/coma2/clip
/develop/coma2/singlenetwork
/develop/coma2/samenet
/develop/coma2/fixgroup
/develop/coma2/samenet/sum
/hh-develop-dodgeball/goy-input
/develop/soccer-groupman/mod
/develop/soccer-groupman/mod/hunter
/develop/soccer-groupman/mod/hunter/cine
/ai-hw-2021/tensor-applier
0.1.1
0.1.2
0.10.0
0.10.1
0.11.0
0.11.0.dev0
0.11.0.dev1
0.11.0.dev2
0.11.0.dev3
0.12.0
0.12.0-dev
0.12.0.dev0
0.12.1
0.12.1.dev0
0.12.1.dev1
0.13.0
0.13.1
0.14.0
0.14.1
0.15.0
0.15.1
0.2.0
0.2.1
0.2.1a
0.2.1b
0.2.1c
0.2.1d
0.3.0
0.3.0a
0.3.0b
0.3.1
0.3.1a
0.3.1b
0.4.0
0.4.0a
0.4.0b
0.5.0
0.5.0a
0.6.0
0.6.0a
0.7.0
0.8.0
0.8.1
0.8.2
0.9.0
0.9.1
0.9.2
0.9.3
com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
python-packages_0.16.1
python-packages_0.17.0
python-packages_0.18.0
python-packages_0.18.1
python-packages_0.19.0
python-packages_0.20.0
python-packages_0.21.0
python-packages_0.21.1
python-packages_0.22.0
python-packages_0.23.0
python-packages_0.24.0
python-packages_0.24.1
python-packages_0.25.0
python-packages_0.25.1
python-packages_0.26.0
python-packages_0.27.0
release_1
release_10
release_10_docs
release_11
release_11_docs
release_12
release_12_docs
release_13
release_13_docs
release_14
release_14_docs
release_15
release_15_docs
release_16
release_16_docs
release_17
release_17_docs
release_18
release_18_docs
release_1_docs
release_2
release_2_docs
release_2_verified_docs
release_3
release_3_docs
release_4
release_4_docs
release_5
release_5_docs
release_6
release_6_docs
release_7
release_7_docs
release_8
release_8_docs
release_8_test0
release_8_test1
release_9
release_9_docs
v0.1
GitHub
d0efc956
Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956)
* Added the builder script * Removed the menu item * Changed the brainToControl to public * Added the scene for switching * Modified according to the comments * Removed the Builder and BuilderUtils script, made all of the logic into the Startup.cs * Switched back to the previous way using PreExport method * Added the return at the EOF. * Resolved the codacy comments. * Removed one empty line * Resolved the 2 round comments |
6 年前 | |
---|---|---|
.. | ||
Startup.unity | Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956) | 6 年前 |
Startup.unity.meta | Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956) | 6 年前 |