Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
GitHub c9153aa7 Removing Obsolete methods from the package (#5024) 4 年前
..
Reflection Add enum for sensor implementations, send in analytics (#4871) 4 年前
BufferSensor.cs adding inheritdoc 4 年前
BufferSensor.cs.meta Fixing the meta files 4 年前
BufferSensorComponent.cs Adding a custom editor for BufferSensorComponent 4 年前
BufferSensorComponent.cs.meta Fixing the meta files 4 年前
CameraSensor.cs addressing comments 4 年前
CameraSensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
CameraSensorComponent.cs Support multi-dimensional and compressed observations stacking (#4476) 4 年前
CameraSensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
IBuiltInSensor.cs [MLA-1783] built-in actuator type (#4950) 4 年前
IBuiltInSensor.cs.meta Add enum for sensor implementations, send in analytics (#4871) 4 年前
IDimensionPropertiesSensor.cs - 4 年前
IDimensionPropertiesSensor.cs.meta Fixing the meta files 4 年前
ISensor.cs docstrings and cleanup around actuators (#4467) 4 年前
ISensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
ISparseChannelSensor.cs Support multi-dimensional and compressed observations stacking (#4476) 4 年前
ISparseChannelSensor.cs.meta Support multi-dimensional and compressed observations stacking (#4476) 4 年前
ITypedSensor.cs Add comments 4 年前
ITypedSensor.cs.meta Add SensorType field to SensorSpec 4 年前
ObservationWriter.cs Removing Obsolete methods from the package (#5024) 4 年前
ObservationWriter.cs.meta VectorSensor and StackedSensor (#2813) 5 年前
RayPerceptionSensor.cs Add enum for sensor implementations, send in analytics (#4871) 4 年前
RayPerceptionSensor.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponent2D.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
RayPerceptionSensorComponent2D.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponent3D.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
RayPerceptionSensorComponent3D.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponentBase.cs add pre-commit hook for dotnet-format (#4362) 4 年前
RayPerceptionSensorComponentBase.cs.meta RayPerception sensor (#2874) 5 年前
Reflection.meta ObservableAttribute (#3925) 5 年前
RenderTextureSensor.cs Add enum for sensor implementations, send in analytics (#4871) 4 年前
RenderTextureSensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
RenderTextureSensorComponent.cs Support multi-dimensional and compressed observations stacking (#4476) 4 年前
RenderTextureSensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
SensorComponent.cs Removing Obsolete methods from the package (#5024) 4 年前
SensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
SensorShapeValidator.cs [MLA-1742] backport SideChannel GC reduction (#4915) 4 年前
SensorShapeValidator.cs.meta Decoupling IPolicy from Agent (#3203) 5 年前
StackingSensor.cs Add enum for sensor implementations, send in analytics (#4871) 4 年前
StackingSensor.cs.meta VectorSensor and StackedSensor (#2813) 5 年前
VectorSensor.cs Removing Obsolete methods from the package (#5024) 4 年前
VectorSensor.cs.meta VectorSensor and StackedSensor (#2813) 5 年前