Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 2e19759c Turning some logger.info into logger.debug and remove some logging overhead when not using debug (#5211) 4 年前
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communicator_objects Adding the goal conditioning sensors with the new observation specs (#5159) 4 年前
registry remove pylint (#4836) 4 年前
side_channel Merge pull request #4878 from Unity-Technologies/reward-dist 4 年前
tests [🐛 🔨 ] set_action_for_agent expects a ActionTuple with batch size 1. (#5208) 4 年前
__init__.py Update versions on main (#5102) 4 年前
base_env.py [🐛 🔨 ] set_action_for_agent expects a ActionTuple with batch size 1. (#5208) 4 年前
communicator.py [MLA-1712] Make UnityEnvironment fail fast if the env crashes (#4880) 4 年前
env_utils.py [MLA-1712] Make UnityEnvironment fail fast if the env crashes (#4880) 4 年前
environment.py Turning some logger.info into logger.debug and remove some logging overhead when not using debug (#5211) 4 年前
exception.py fix formatting and test 4 年前
logging_util.py Turning some logger.info into logger.debug and remove some logging overhead when not using debug (#5211) 4 年前
mock_communicator.py [MLA-1712] Make UnityEnvironment fail fast if the env crashes (#4880) 4 年前
rpc_communicator.py [MLA-1712] Make UnityEnvironment fail fast if the env crashes (#4880) 4 年前
rpc_utils.py Update v2-staging from main (March 15) (#5123) 4 年前
timers.py Fix timers when using multithreading. (#3901) 5 年前