Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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108 行
3.9 KiB

using System;
using NUnit.Framework;
using MLAgents;
using System.Collections.Generic;
using System.Text;
namespace MLAgents.Tests
{
public class SideChannelTests
{
// This test side channel only deals in integers
public class TestSideChannel : SideChannel
{
public List<int> m_MessagesReceived = new List<int>();
public override int ChannelType() { return -1; }
public override void OnMessageReceived(byte[] data)
{
m_MessagesReceived.Add(BitConverter.ToInt32(data, 0));
}
public void SendInt(int data)
{
QueueMessageToSend(BitConverter.GetBytes(data));
}
}
[Test]
public void TestIntegerSideChannel()
{
var intSender = new TestSideChannel();
var intReceiver = new TestSideChannel();
var dictSender = new Dictionary<int, SideChannel> { { intSender.ChannelType(), intSender } };
var dictReceiver = new Dictionary<int, SideChannel> { { intReceiver.ChannelType(), intReceiver } };
intSender.SendInt(4);
intSender.SendInt(5);
intSender.SendInt(6);
byte[] fakeData = RpcCommunicator.GetSideChannelMessage(dictSender);
RpcCommunicator.ProcessSideChannelData(dictReceiver, fakeData);
Assert.AreEqual(intReceiver.m_MessagesReceived[0], 4);
Assert.AreEqual(intReceiver.m_MessagesReceived[1], 5);
Assert.AreEqual(intReceiver.m_MessagesReceived[2], 6);
}
[Test]
public void TestRawBytesSideChannel()
{
var str1 = "Test string";
var str2 = "Test string, second";
var strSender = new RawBytesChannel();
var strReceiver = new RawBytesChannel();
var dictSender = new Dictionary<int, SideChannel> { { strSender.ChannelType(), strSender } };
var dictReceiver = new Dictionary<int, SideChannel> { { strReceiver.ChannelType(), strReceiver } };
strSender.SendRawBytes(Encoding.ASCII.GetBytes(str1));
strSender.SendRawBytes(Encoding.ASCII.GetBytes(str2));
byte[] fakeData = RpcCommunicator.GetSideChannelMessage(dictSender);
RpcCommunicator.ProcessSideChannelData(dictReceiver, fakeData);
var messages = strReceiver.GetAndClearReceivedMessages();
Assert.AreEqual(messages.Count, 2);
Assert.AreEqual(Encoding.ASCII.GetString(messages[0]), str1);
Assert.AreEqual(Encoding.ASCII.GetString(messages[1]), str2);
}
[Test]
public void TestFloatPropertiesSideChannel()
{
var k1 = "gravity";
var k2 = "length";
int wasCalled = 0;
var propA = new FloatPropertiesChannel();
var propB = new FloatPropertiesChannel();
var dictReceiver = new Dictionary<int, SideChannel> { { propA.ChannelType(), propA } };
var dictSender = new Dictionary<int, SideChannel> { { propB.ChannelType(), propB } };
propA.RegisterCallback(k1, f => { wasCalled++; });
var tmp = propB.GetPropertyWithDefault(k2, 3.0f);
Assert.AreEqual(tmp, 3.0f);
propB.SetProperty(k2, 1.0f);
tmp = propB.GetPropertyWithDefault(k2, 3.0f);
Assert.AreEqual(tmp, 1.0f);
byte[] fakeData = RpcCommunicator.GetSideChannelMessage(dictSender);
RpcCommunicator.ProcessSideChannelData(dictReceiver, fakeData);
tmp = propA.GetPropertyWithDefault(k2, 3.0f);
Assert.AreEqual(tmp, 1.0f);
Assert.AreEqual(wasCalled, 0);
propB.SetProperty(k1, 1.0f);
Assert.AreEqual(wasCalled, 0);
fakeData = RpcCommunicator.GetSideChannelMessage(dictSender);
RpcCommunicator.ProcessSideChannelData(dictReceiver, fakeData);
Assert.AreEqual(wasCalled, 1);
}
}
}