Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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import unittest.mock as mock
import pytest
import mlagents.trainers.tests.mock_brain as mb
import numpy as np
from mlagents.trainers.agent_processor import AgentProcessor
def create_mock_brain():
mock_brain = mb.create_mock_brainparams(
vector_action_space_type="continuous",
vector_action_space_size=[2],
vector_observation_space_size=8,
number_visual_observations=1,
)
return mock_brain
def create_mock_policy():
mock_policy = mock.Mock()
mock_policy.reward_signals = {}
mock_policy.retrieve_memories.return_value = np.zeros((1, 1), dtype=np.float32)
mock_policy.retrieve_previous_action.return_value = np.zeros(
(1, 1), dtype=np.float32
)
return mock_policy
@pytest.mark.parametrize("num_vis_obs", [0, 1, 2], ids=["vec", "1 viz", "2 viz"])
def test_agentprocessor(num_vis_obs):
policy = create_mock_policy()
trainer = mock.Mock()
processor = AgentProcessor(trainer, policy, max_trajectory_length=5)
fake_action_outputs = {
"action": [0.1, 0.1],
"value_heads": {},
"entropy": np.array([1.0], dtype=np.float32),
"learning_rate": 1.0,
"pre_action": [0.1, 0.1],
"log_probs": [0.1, 0.1],
}
mock_braininfo = mb.create_mock_braininfo(
num_agents=2,
num_vector_observations=8,
num_vector_acts=2,
num_vis_observations=num_vis_obs,
)
for i in range(5):
processor.add_experiences(mock_braininfo, mock_braininfo, fake_action_outputs)
# Assert that two trajectories have been added to the Trainer
assert len(trainer.process_trajectory.call_args_list) == 2
# Assert that the trajectory is of length 5
trajectory = trainer.process_trajectory.call_args_list[0][0][0]
assert len(trajectory.steps) == 5
# Assert that the AgentProcessor is empty
assert len(processor.experience_buffers[0]) == 0