Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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24 行
681 B

using UnityEngine;
using MLAgents;
public class WalkerAcademy : Academy
{
public override void InitializeAcademy()
{
Monitor.verticalOffset = 1f;
// We increase the Physics solver iterations in order to
// make walker joint calculations more accurate.
Physics.defaultSolverIterations = 12;
Physics.defaultSolverVelocityIterations = 12;
Time.fixedDeltaTime = 0.01333f; //(75fps). default is .2 (60fps)
Time.maximumDeltaTime = .15f; // Default is .33
FloatProperties.RegisterCallback("gravity", f => { Physics.gravity = new Vector3(0, -f, 0); });
}
public override void AcademyStep()
{
}
}