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122 行
4.0 KiB
122 行
4.0 KiB
using System.Collections.Generic;
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using UnityEngine;
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using Unity.MLAgents.Sensors;
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namespace Unity.MLAgents.Extensions.Sensors
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{
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/// <summary>
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/// ISensor implementation that generates observations for a group of Rigidbodies or ArticulationBodies.
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/// </summary>
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public class PhysicsBodySensor : ISensor
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{
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int[] m_Shape;
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string m_SensorName;
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PoseExtractor m_PoseExtractor;
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List<IJointExtractor> m_JointExtractors;
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PhysicsSensorSettings m_Settings;
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/// <summary>
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/// Construct a new PhysicsBodySensor
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/// </summary>
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/// <param name="poseExtractor"></param>
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/// <param name="settings"></param>
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/// <param name="sensorName"></param>
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public PhysicsBodySensor(
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RigidBodyPoseExtractor poseExtractor,
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PhysicsSensorSettings settings,
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string sensorName
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)
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{
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m_PoseExtractor = poseExtractor;
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m_SensorName = sensorName;
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m_Settings = settings;
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var numJointExtractorObservations = 0;
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m_JointExtractors = new List<IJointExtractor>(poseExtractor.NumEnabledPoses);
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foreach(var rb in poseExtractor.GetEnabledRigidbodies())
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{
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var jointExtractor = new RigidBodyJointExtractor(rb);
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numJointExtractorObservations += jointExtractor.NumObservations(settings);
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m_JointExtractors.Add(jointExtractor);
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}
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var numTransformObservations = m_PoseExtractor.GetNumPoseObservations(settings);
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m_Shape = new[] { numTransformObservations + numJointExtractorObservations };
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}
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#if UNITY_2020_1_OR_NEWER
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public PhysicsBodySensor(ArticulationBody rootBody, PhysicsSensorSettings settings, string sensorName=null)
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{
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var poseExtractor = new ArticulationBodyPoseExtractor(rootBody);
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m_PoseExtractor = poseExtractor;
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m_SensorName = string.IsNullOrEmpty(sensorName) ? $"ArticulationBodySensor:{rootBody?.name}" : sensorName;
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m_Settings = settings;
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var numJointExtractorObservations = 0;
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m_JointExtractors = new List<IJointExtractor>(poseExtractor.NumEnabledPoses);
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foreach(var articBody in poseExtractor.GetEnabledArticulationBodies())
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{
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var jointExtractor = new ArticulationBodyJointExtractor(articBody);
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numJointExtractorObservations += jointExtractor.NumObservations(settings);
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m_JointExtractors.Add(jointExtractor);
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}
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var numTransformObservations = m_PoseExtractor.GetNumPoseObservations(settings);
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m_Shape = new[] { numTransformObservations + numJointExtractorObservations };
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}
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#endif
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/// <inheritdoc/>
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public int[] GetObservationShape()
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{
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return m_Shape;
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}
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/// <inheritdoc/>
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public int Write(ObservationWriter writer)
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{
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var numWritten = writer.WritePoses(m_Settings, m_PoseExtractor);
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foreach (var jointExtractor in m_JointExtractors)
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{
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numWritten += jointExtractor.Write(m_Settings, writer, numWritten);
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}
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return numWritten;
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}
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/// <inheritdoc/>
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public byte[] GetCompressedObservation()
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{
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return null;
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}
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/// <inheritdoc/>
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public void Update()
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{
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if (m_Settings.UseModelSpace)
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{
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m_PoseExtractor.UpdateModelSpacePoses();
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}
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if (m_Settings.UseLocalSpace)
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{
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m_PoseExtractor.UpdateLocalSpacePoses();
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}
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}
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/// <inheritdoc/>
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public void Reset() {}
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/// <inheritdoc/>
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public SensorCompressionType GetCompressionType()
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{
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return SensorCompressionType.None;
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}
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/// <inheritdoc/>
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public string GetName()
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{
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return m_SensorName;
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}
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}
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}
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