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v0.1
ml-agents/com.unity.ml-agents/Tests/Editor/Communicator
GitHub
75689a87
Merge release 2 to master (#4000)
* update versions for patch release (#3970) * update versions for patch releae * Update precommit flake8 (#3961) * fix changelog * Release 2 cherry pick (#3971) * [bug-fix] Fix issue with initialize not resetting step count (#3962) * Develop better error message for #3953 (#3963) * Making the error for wrong number of agents raise consistently * Better error message for inputs of wrong dimensions * Fix #3932, stop the editor from going into a loop when a prefab is selected. (#3949) * Minor doc updates to release * add unit tests and fix exceptions (#3930) Co-authored-by: Ervin T <ervin@unity3d.com> Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com> Co-authored-by: Chris Goy <christopherg@unity3d.com> * update changelog (#3975) * [docs] Add memory_size hyperparameter (#3973) * Release 2 docs (#3976) * Add v1.0 blog post and update reference paper. (#3947) * Develop mm fix readme rel... |
5 年前 | |
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.. | ||
GrpcExtensionsTests.cs | Release 2 cherry pick (#3971) | 5 年前 |
GrpcExtensionsTests.cs.meta | Merge release 2 to master (#4000) | 5 年前 |
RpcCommunicatorTests.cs | apply Rider suggestions to API code (#3847) | 5 年前 |
RpcCommunicatorTests.cs.meta | Use SemVer to check communication compatibility between C# and Python (#3760) | 5 年前 |
UnityRLCapabilitiesTests.cs | [MLA-850] rename namespaces to Unity.MLAgents (#3843) | 5 年前 |
UnityRLCapabilitiesTests.cs.meta | Add capabilities checks bewteen C# and Python codebases. (#3831) | 5 年前 |