Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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46 行
1.6 KiB

using NUnit.Framework;
using MLAgents.Sensors;
namespace MLAgents.Tests
{
public class StackingSensorTests
{
[Test]
public void TestCtor()
{
ISensor wrapped = new VectorSensor(4);
ISensor sensor = new StackingSensor(wrapped, 4);
Assert.AreEqual("StackingSensor_size4_VectorSensor_size4", sensor.GetName());
Assert.AreEqual(sensor.GetObservationShape(), new[] {16});
}
[Test]
public void TestStacking()
{
VectorSensor wrapped = new VectorSensor(2);
ISensor sensor = new StackingSensor(wrapped, 3);
wrapped.AddObservation(new[] {1f, 2f});
SensorTestHelper.CompareObservation(sensor, new[] {0f, 0f, 0f, 0f, 1f, 2f});
sensor.Update();
wrapped.AddObservation(new[] {3f, 4f});
SensorTestHelper.CompareObservation(sensor, new[] {0f, 0f, 1f, 2f, 3f, 4f});
sensor.Update();
wrapped.AddObservation(new[] {5f, 6f});
SensorTestHelper.CompareObservation(sensor, new[] {1f, 2f, 3f, 4f, 5f, 6f});
sensor.Update();
wrapped.AddObservation(new[] {7f, 8f});
SensorTestHelper.CompareObservation(sensor, new[] {3f, 4f, 5f, 6f, 7f, 8f});
sensor.Update();
wrapped.AddObservation(new[] {9f, 10f});
SensorTestHelper.CompareObservation(sensor, new[] {5f, 6f, 7f, 8f, 9f, 10f});
// Check that if we don't call Update(), the same observations are produced
SensorTestHelper.CompareObservation(sensor, new[] {5f, 6f, 7f, 8f, 9f, 10f});
}
}
}