您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
123 行
4.6 KiB
123 行
4.6 KiB
import unittest.mock as mock
|
|
import pytest
|
|
import numpy as np
|
|
|
|
from gym import spaces
|
|
from gym_unity.envs import UnityEnv, UnityGymException
|
|
|
|
|
|
@mock.patch("gym_unity.envs.UnityEnvironment")
|
|
def test_gym_wrapper(mock_env):
|
|
mock_brain = create_mock_brainparams()
|
|
mock_braininfo = create_mock_vector_braininfo()
|
|
setup_mock_unityenvironment(mock_env, mock_brain, mock_braininfo)
|
|
|
|
env = UnityEnv(" ", use_visual=False, multiagent=False)
|
|
assert isinstance(env, UnityEnv)
|
|
assert isinstance(env.reset(), np.ndarray)
|
|
actions = env.action_space.sample()
|
|
assert actions.shape[0] == 2
|
|
obs, rew, done, info = env.step(actions)
|
|
assert isinstance(obs, np.ndarray)
|
|
assert isinstance(rew, float)
|
|
assert isinstance(done, bool)
|
|
assert isinstance(info, dict)
|
|
|
|
|
|
@mock.patch("gym_unity.envs.UnityEnvironment")
|
|
def test_multi_agent(mock_env):
|
|
mock_brain = create_mock_brainparams()
|
|
mock_braininfo = create_mock_vector_braininfo(num_agents=2)
|
|
setup_mock_unityenvironment(mock_env, mock_brain, mock_braininfo)
|
|
|
|
with pytest.raises(UnityGymException):
|
|
UnityEnv(" ", multiagent=False)
|
|
|
|
env = UnityEnv(" ", use_visual=False, multiagent=True)
|
|
assert isinstance(env.reset(), list)
|
|
actions = [env.action_space.sample() for i in range(env.number_agents)]
|
|
obs, rew, done, info = env.step(actions)
|
|
assert isinstance(obs, list)
|
|
assert isinstance(rew, list)
|
|
assert isinstance(done, list)
|
|
assert isinstance(info, dict)
|
|
|
|
|
|
@mock.patch("gym_unity.envs.UnityEnvironment")
|
|
def test_branched_flatten(mock_env):
|
|
mock_brain = create_mock_brainparams(
|
|
vector_action_space_type="discrete", vector_action_space_size=[2, 2, 3]
|
|
)
|
|
mock_braininfo = create_mock_vector_braininfo(num_agents=1)
|
|
setup_mock_unityenvironment(mock_env, mock_brain, mock_braininfo)
|
|
|
|
env = UnityEnv(" ", use_visual=False, multiagent=False, flatten_branched=True)
|
|
assert isinstance(env.action_space, spaces.Discrete)
|
|
assert env.action_space.n == 12
|
|
assert env._flattener.lookup_action(0) == [0, 0, 0]
|
|
assert env._flattener.lookup_action(11) == [1, 1, 2]
|
|
|
|
# Check that False produces a MultiDiscrete
|
|
env = UnityEnv(" ", use_visual=False, multiagent=False, flatten_branched=False)
|
|
assert isinstance(env.action_space, spaces.MultiDiscrete)
|
|
|
|
|
|
# Helper methods
|
|
|
|
|
|
def create_mock_brainparams(
|
|
number_visual_observations=0,
|
|
num_stacked_vector_observations=1,
|
|
vector_action_space_type="continuous",
|
|
vector_observation_space_size=3,
|
|
vector_action_space_size=None,
|
|
):
|
|
"""
|
|
Creates a mock BrainParameters object with parameters.
|
|
"""
|
|
# Avoid using mutable object as default param
|
|
if vector_action_space_size is None:
|
|
vector_action_space_size = [2]
|
|
mock_brain = mock.Mock()
|
|
mock_brain.return_value.number_visual_observations = number_visual_observations
|
|
mock_brain.return_value.num_stacked_vector_observations = (
|
|
num_stacked_vector_observations
|
|
)
|
|
mock_brain.return_value.vector_action_space_type = vector_action_space_type
|
|
mock_brain.return_value.vector_observation_space_size = (
|
|
vector_observation_space_size
|
|
)
|
|
mock_brain.return_value.vector_action_space_size = vector_action_space_size
|
|
return mock_brain()
|
|
|
|
|
|
def create_mock_vector_braininfo(num_agents=1):
|
|
"""
|
|
Creates a mock BrainInfo with vector observations. Imitates constant
|
|
vector observations, rewards, dones, and agents.
|
|
|
|
:int num_agents: Number of "agents" to imitate in your BrainInfo values.
|
|
"""
|
|
mock_braininfo = mock.Mock()
|
|
mock_braininfo.return_value.vector_observations = np.array([num_agents * [1, 2, 3]])
|
|
mock_braininfo.return_value.rewards = num_agents * [1.0]
|
|
mock_braininfo.return_value.local_done = num_agents * [False]
|
|
mock_braininfo.return_value.text_observations = num_agents * [""]
|
|
mock_braininfo.return_value.agents = range(0, num_agents)
|
|
return mock_braininfo()
|
|
|
|
|
|
def setup_mock_unityenvironment(mock_env, mock_brain, mock_braininfo):
|
|
"""
|
|
Takes a mock UnityEnvironment and adds the appropriate properties, defined by the mock
|
|
BrainParameters and BrainInfo.
|
|
|
|
:Mock mock_env: A mock UnityEnvironment, usually empty.
|
|
:Mock mock_brain: A mock Brain object that specifies the params of this environment.
|
|
:Mock mock_braininfo: A mock BrainInfo object that will be returned at each step and reset.
|
|
"""
|
|
mock_env.return_value.academy_name = "MockAcademy"
|
|
mock_env.return_value.brains = {"MockBrain": mock_brain}
|
|
mock_env.return_value.external_brain_names = ["MockBrain"]
|
|
mock_env.return_value.reset.return_value = {"MockBrain": mock_braininfo}
|
|
mock_env.return_value.step.return_value = {"MockBrain": mock_braininfo}
|