Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEditor.Experimental.AssetImporters;
using MLAgents.InferenceBrain;
namespace MLAgents
{
/// <summary>
/// Asset Importer of barracuda models.
/// </summary>
[ScriptedImporter(1, new[] {"nn"})]
public class NNModelImporter : ScriptedImporter {
private const string IconPath = "Assets/ML-Agents/Resources/NNModelIcon.png";
public override void OnImportAsset(AssetImportContext ctx)
{
var model = File.ReadAllBytes(ctx.assetPath);
var asset = ScriptableObject.CreateInstance<NNModel>();
asset.Value = model;
Texture2D texture = (Texture2D)
AssetDatabase.LoadAssetAtPath(IconPath, typeof(Texture2D));
ctx.AddObjectToAsset(ctx.assetPath, asset, texture);
ctx.SetMainObject(asset);
}
}
}