Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using UnityEngine;
using UnityEditor;
namespace MLAgents
{
/// <summary>
/// CustomEditor for the Brain base class. Defines the default Inspector view for a Brain.
/// Shows the BrainParameters of the Brain and expose a tool to deep copy BrainParameters
/// between brains.
/// </summary>
[CustomEditor(typeof(Brain))]
public class BrainEditor : Editor
{
public override void OnInspectorGUI()
{
var brain = (Brain) target;
var brainToCopy = EditorGUILayout.ObjectField(
"Copy Brain Parameters from : ", null, typeof(Brain), false) as Brain;
if (brainToCopy != null)
{
brain.brainParameters = brainToCopy.brainParameters.Clone();
EditorUtility.SetDirty(brain);
AssetDatabase.SaveAssets();
return;
}
var serializedBrain = serializedObject;
serializedBrain.Update();
EditorGUILayout.PropertyField(serializedBrain.FindProperty("brainParameters"), true);
serializedBrain.ApplyModifiedProperties();
// Draws a horizontal thick line
EditorGUILayout.LabelField("", GUI.skin.horizontalSlider);
}
}
}