Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: mlagents_envs/communicator_objects/unity_message.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace Unity.MLAgents.CommunicatorObjects {
/// <summary>Holder for reflection information generated from mlagents_envs/communicator_objects/unity_message.proto</summary>
internal static partial class UnityMessageReflection {
#region Descriptor
/// <summary>File descriptor for mlagents_envs/communicator_objects/unity_message.proto</summary>
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static UnityMessageReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"CjZtbGFnZW50c19lbnZzL2NvbW11bmljYXRvcl9vYmplY3RzL3VuaXR5X21l",
"c3NhZ2UucHJvdG8SFGNvbW11bmljYXRvcl9vYmplY3RzGjVtbGFnZW50c19l",
"bnZzL2NvbW11bmljYXRvcl9vYmplY3RzL3VuaXR5X291dHB1dC5wcm90bxo0",
"bWxhZ2VudHNfZW52cy9jb21tdW5pY2F0b3Jfb2JqZWN0cy91bml0eV9pbnB1",
"dC5wcm90bxovbWxhZ2VudHNfZW52cy9jb21tdW5pY2F0b3Jfb2JqZWN0cy9o",
"ZWFkZXIucHJvdG8iwAEKEVVuaXR5TWVzc2FnZVByb3RvEjEKBmhlYWRlchgB",
"IAEoCzIhLmNvbW11bmljYXRvcl9vYmplY3RzLkhlYWRlclByb3RvEjwKDHVu",
"aXR5X291dHB1dBgCIAEoCzImLmNvbW11bmljYXRvcl9vYmplY3RzLlVuaXR5",
"T3V0cHV0UHJvdG8SOgoLdW5pdHlfaW5wdXQYAyABKAsyJS5jb21tdW5pY2F0",
"b3Jfb2JqZWN0cy5Vbml0eUlucHV0UHJvdG9CJaoCIlVuaXR5Lk1MQWdlbnRz",
"LkNvbW11bmljYXRvck9iamVjdHNiBnByb3RvMw=="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { global::Unity.MLAgents.CommunicatorObjects.UnityOutputReflection.Descriptor, global::Unity.MLAgents.CommunicatorObjects.UnityInputReflection.Descriptor, global::Unity.MLAgents.CommunicatorObjects.HeaderReflection.Descriptor, },
new pbr::GeneratedClrTypeInfo(null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto), global::Unity.MLAgents.CommunicatorObjects.UnityMessageProto.Parser, new[]{ "Header", "UnityOutput", "UnityInput" }, null, null, null)
}));
}
#endregion
}
#region Messages
internal sealed partial class UnityMessageProto : pb::IMessage<UnityMessageProto> {
private static readonly pb::MessageParser<UnityMessageProto> _parser = new pb::MessageParser<UnityMessageProto>(() => new UnityMessageProto());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser<UnityMessageProto> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::Unity.MLAgents.CommunicatorObjects.UnityMessageReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public UnityMessageProto() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public UnityMessageProto(UnityMessageProto other) : this() {
Header = other.header_ != null ? other.Header.Clone() : null;
UnityOutput = other.unityOutput_ != null ? other.UnityOutput.Clone() : null;
UnityInput = other.unityInput_ != null ? other.UnityInput.Clone() : null;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public UnityMessageProto Clone() {
return new UnityMessageProto(this);
}
/// <summary>Field number for the "header" field.</summary>
public const int HeaderFieldNumber = 1;
private global::Unity.MLAgents.CommunicatorObjects.HeaderProto header_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public global::Unity.MLAgents.CommunicatorObjects.HeaderProto Header {
get { return header_; }
set {
header_ = value;
}
}
/// <summary>Field number for the "unity_output" field.</summary>
public const int UnityOutputFieldNumber = 2;
private global::Unity.MLAgents.CommunicatorObjects.UnityOutputProto unityOutput_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public global::Unity.MLAgents.CommunicatorObjects.UnityOutputProto UnityOutput {
get { return unityOutput_; }
set {
unityOutput_ = value;
}
}
/// <summary>Field number for the "unity_input" field.</summary>
public const int UnityInputFieldNumber = 3;
private global::Unity.MLAgents.CommunicatorObjects.UnityInputProto unityInput_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public global::Unity.MLAgents.CommunicatorObjects.UnityInputProto UnityInput {
get { return unityInput_; }
set {
unityInput_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as UnityMessageProto);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(UnityMessageProto other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (!object.Equals(Header, other.Header)) return false;
if (!object.Equals(UnityOutput, other.UnityOutput)) return false;
if (!object.Equals(UnityInput, other.UnityInput)) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (header_ != null) hash ^= Header.GetHashCode();
if (unityOutput_ != null) hash ^= UnityOutput.GetHashCode();
if (unityInput_ != null) hash ^= UnityInput.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void WriteTo(pb::CodedOutputStream output) {
if (header_ != null) {
output.WriteRawTag(10);
output.WriteMessage(Header);
}
if (unityOutput_ != null) {
output.WriteRawTag(18);
output.WriteMessage(UnityOutput);
}
if (unityInput_ != null) {
output.WriteRawTag(26);
output.WriteMessage(UnityInput);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (header_ != null) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(Header);
}
if (unityOutput_ != null) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(UnityOutput);
}
if (unityInput_ != null) {
size += 1 + pb::CodedOutputStream.ComputeMessageSize(UnityInput);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(UnityMessageProto other) {
if (other == null) {
return;
}
if (other.header_ != null) {
if (header_ == null) {
header_ = new global::Unity.MLAgents.CommunicatorObjects.HeaderProto();
}
Header.MergeFrom(other.Header);
}
if (other.unityOutput_ != null) {
if (unityOutput_ == null) {
unityOutput_ = new global::Unity.MLAgents.CommunicatorObjects.UnityOutputProto();
}
UnityOutput.MergeFrom(other.UnityOutput);
}
if (other.unityInput_ != null) {
if (unityInput_ == null) {
unityInput_ = new global::Unity.MLAgents.CommunicatorObjects.UnityInputProto();
}
UnityInput.MergeFrom(other.UnityInput);
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(pb::CodedInputStream input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 10: {
if (header_ == null) {
header_ = new global::Unity.MLAgents.CommunicatorObjects.HeaderProto();
}
input.ReadMessage(header_);
break;
}
case 18: {
if (unityOutput_ == null) {
unityOutput_ = new global::Unity.MLAgents.CommunicatorObjects.UnityOutputProto();
}
input.ReadMessage(unityOutput_);
break;
}
case 26: {
if (unityInput_ == null) {
unityInput_ = new global::Unity.MLAgents.CommunicatorObjects.UnityInputProto();
}
input.ReadMessage(unityInput_);
break;
}
}
}
}
}
#endregion
}
#endregion Designer generated code