Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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Vilmantas Balasevicius c6cc7d28 Changed angular limits of articulation joints for the articulated crawler to match configurable joints setup in classical crawler. 5 年前
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ArticulatedCrawlerAgent.cs Changed angular limits of articulation joints for the articulated crawler to match configurable joints setup in classical crawler. 5 年前
ArticulatedCrawlerAgent.cs.meta Initial changes for articulated crawler. 5 年前
ArticulatedCrawlerManualControl.cs Implemented ArticulatedCrawler agent reset via crawler body prefab respawn. Reimplemented ArticulatedCrawlerDynamicTarget scene and associated prefabs. Modified camera follow script to track respawned articulated body object - still need to generalize. 5 年前
ArticulatedCrawlerManualControl.cs.meta Experiment with joint drive in Crawler. 5 年前
ArticulatedJointDriveController.cs Implemented ArticulatedCrawler agent reset via crawler body prefab respawn. Reimplemented ArticulatedCrawlerDynamicTarget scene and associated prefabs. Modified camera follow script to track respawned articulated body object - still need to generalize. 5 年前
ArticulatedJointDriveController.cs.meta Initial changes for articulated crawler. 5 年前
CrawlerAcademy.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
CrawlerAcademy.cs.meta Revamp Crawler & Walker (#841) 7 年前
CrawlerAgent.cs ML-Agents Branding & Color Updates (#2583) 5 年前
CrawlerAgent.cs.meta Revamp Crawler & Walker (#841) 7 年前