Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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38 行
1.2 KiB

using UnityEditor;
using Unity.MLAgents.Integrations.Match3;
namespace Unity.MLAgents.Editor
{
[CustomEditor(typeof(Match3ActuatorComponent), editorForChildClasses: true)]
[CanEditMultipleObjects]
internal class Match3ActuatorComponentEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
var so = serializedObject;
so.Update();
// Drawing the RenderTextureComponent
EditorGUI.BeginChangeCheck();
EditorGUI.BeginDisabledGroup(!EditorUtilities.CanUpdateModelProperties());
{
EditorGUILayout.PropertyField(so.FindProperty("m_ActuatorName"), true);
EditorGUILayout.PropertyField(so.FindProperty("m_RandomSeed"), true);
}
EditorGUI.EndDisabledGroup();
EditorGUILayout.PropertyField(so.FindProperty("m_ForceHeuristic"), true);
var requireSensorUpdate = EditorGUI.EndChangeCheck();
so.ApplyModifiedProperties();
if (requireSensorUpdate)
{
UpdateActuator();
}
}
void UpdateActuator()
{
}
}
}