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26 行
833 B
26 行
833 B
#if MLA_INPUT_SYSTEM
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using Unity.MLAgents.Extensions.Input;
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using UnityEditor;
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namespace Unity.MLAgents.Extensions.Editor.Input
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{
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[CustomEditor(typeof(InputActuatorComponent))]
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internal class InputActuatorComponentEditor : UnityEditor.Editor
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{
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const string k_ActionSpecName = "m_ActionSpec";
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public override void OnInspectorGUI()
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{
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var so = serializedObject;
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so.Update();
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InputActuatorComponent o = so.targetObject as InputActuatorComponent;
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_ = o.ActionSpec;
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EditorGUI.indentLevel++;
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EditorGUI.BeginDisabledGroup(true);
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EditorGUILayout.PropertyField(so.FindProperty(k_ActionSpecName));
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EditorGUI.EndDisabledGroup();
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EditorGUI.indentLevel--;
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}
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}
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}
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#endif // MLA_INPUT_SYSTEM
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