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Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
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com.unity.ml-agents_1.7.0
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com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
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ml-agents
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文件历史
GitHub
221d9213
Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (
#5162
)
4 年前
..
Actuators
Merge pull request #5157 from Unity-Technologies/v2-staging-rebase-2
4 年前
Analytics
Merge pull request #5157 from Unity-Technologies/v2-staging-rebase-2
4 年前
Communicator
Merge pull request #5157 from Unity-Technologies/v2-staging-rebase-2
4 年前
Inference
Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162)
4 年前
PublicAPI
Fix Barracuda assembly reference. (#3993)
5 年前
SideChannels
Don't clamp timescale to 100 outside of editor (#4867)
4 年前
TestModels
Merge pull request #5157 from Unity-Technologies/v2-staging-rebase-2
4 年前
AcademyTests.cs
Update add-fire to latest master, including Policy refactor (#4263)
4 年前
AcademyTests.cs.meta
Communication protocol versioning (#3535)
5 年前
Actuators.meta
[add-fire] Merge post-0.19.0 master into add-fire (#4328)
4 年前
Analytics.meta
In-Editor Analytics for inference (#4677)
4 年前
BehaviorParameterTests.cs
Adding more tests for v2 models (#5138)
4 年前
BehaviorParameterTests.cs.meta
add meta file
5 年前
Communicator.meta
Use SemVer to check communication compatibility between C# and Python (#3760)
5 年前
DemonstrationTests.cs
Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162)
4 年前
DemonstrationTests.cs.meta
Demonstration Recorder (#1240)
6 年前
Inference.meta
Adding more tests for v2 models (#5138)
4 年前
InplaceArrayTests.cs
[MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127)
4 年前
InplaceArrayTests.cs.meta
[MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127)
4 年前
MLAgentsEditModeTest.cs
Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162)
4 年前
MLAgentsEditModeTest.cs.meta
Release v0.5 (#1202)
6 年前
MultiAgentGroupTests.cs
Merge master -> release_13_branch-to-master
4 年前
MultiAgentGroupTests.cs.meta
Merge master -> release_13_branch-to-master
4 年前
MultinomialTest.cs
add pre-commit hook for dotnet-format (#4362)
4 年前
MultinomialTest.cs.meta
Added missing meta files
6 年前
ObservationSpecTests.cs
[MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127)
4 年前
ObservationSpecTests.cs.meta
[MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127)
4 年前
PublicAPI.meta
Make most property setters public. (#3602)
5 年前
RandomNormalTest.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
RandomNormalTest.cs.meta
Added missing meta files
6 年前
RecursionCheckerTests.cs
Rider suggestions (#4778)
4 年前
RecursionCheckerTests.cs.meta
backport fix for recursion in user code (#4638)
4 年前
SamplerTests.cs
Rider suggestions (#4778)
4 年前
SamplerTests.cs.meta
Moving domain randomization to C# (#4065)
4 年前
SideChannels.meta
Don't clamp timescale to 100 outside of editor (#4867)
4 年前
TestModels.meta
Rename Resources folder as it has special meaning in the context of Unity where it may import resources automatically into users' projects. (#3853)
5 年前
TimerTest.cs
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
5 年前
TimerTest.cs.meta
C# hierarchical timers (#2198)
5 年前
TrainingAnalyticsSideChannelTests.cs
[MLA-1540] Training Analytics (#4780)
4 年前
TrainingAnalyticsSideChannelTests.cs.meta
[MLA-1540] Training Analytics (#4780)
4 年前
Unity.ML-Agents.Editor.Tests.asmdef
Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162)
4 年前
Unity.ML-Agents.Editor.Tests.asmdef.meta
Create ML-Agents Package (#3267)
5 年前
UtilitiesTests.cs
add pre-commit hook for dotnet-format (#4362)
4 年前
UtilitiesTests.cs.meta
Brains as Scriptable Objects (#1250)
6 年前