Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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47 行
1.3 KiB

using System.Collections.Generic;
using UnityEngine;
namespace MLAgents
{
public class RandomDecision : Decision
{
public override float[] Decide(
List<float> vectorObs,
List<Texture2D> visualObs,
float reward,
bool done,
List<float> memory)
{
if (brainParameters.vectorActionSpaceType == SpaceType.Continuous)
{
var act = new List<float>();
for (var i = 0; i < brainParameters.vectorActionSize[0]; i++)
{
act.Add(2 * Random.value - 1);
}
return act.ToArray();
}
else
{
var act = new float[brainParameters.vectorActionSize.Length];
for (var i = 0; i < brainParameters.vectorActionSize.Length; i++)
{
act[i] = Random.Range(0, brainParameters.vectorActionSize[i]);
}
return act;
}
}
public override List<float> MakeMemory(
List<float> vectorObs,
List<Texture2D> visualObs,
float reward,
bool done,
List<float> memory)
{
return new List<float>();
}
}
}