您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
32 行
688 B
32 行
688 B
using UnityEngine;
|
|
|
|
public class NewReacherGoal : MonoBehaviour
|
|
{
|
|
public GameObject agent;
|
|
public GameObject hand;
|
|
public GameObject goalOn;
|
|
|
|
void OnTriggerEnter(Collider other)
|
|
{
|
|
if (other.gameObject == hand)
|
|
{
|
|
goalOn.transform.localScale = new Vector3(1f, 1f, 1f);
|
|
}
|
|
}
|
|
|
|
void OnTriggerExit(Collider other)
|
|
{
|
|
if (other.gameObject == hand)
|
|
{
|
|
goalOn.transform.localScale = new Vector3(0f, 0f, 0f);
|
|
}
|
|
}
|
|
|
|
void OnTriggerStay(Collider other)
|
|
{
|
|
if (other.gameObject == hand)
|
|
{
|
|
agent.GetComponent<NewReacherAgent>().AddReward(0.01f);
|
|
}
|
|
}
|
|
}
|