Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 1ac30864 Renaming Goal to GoalSignal (#5190) 3 年前
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Reflection [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 3 年前
BufferSensor.cs cleanup: yamato triggers, changelog, docstrings 3 年前
BufferSensor.cs.meta Fixing the meta files 4 年前
BufferSensorComponent.cs Adding a custom editor for BufferSensorComponent 3 年前
BufferSensorComponent.cs.meta Fixing the meta files 4 年前
CameraSensor.cs Adding the goal conditioning sensors with the new observation specs 3 年前
CameraSensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
CameraSensorComponent.cs Adding the goal conditioning sensors with the new observation specs 3 年前
CameraSensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
IBuiltInSensor.cs [MLA-1783] built-in actuator type (#4950) 3 年前
IBuiltInSensor.cs.meta Add enum for sensor implementations, send in analytics (#4871) 3 年前
ISensor.cs Renaming Goal to GoalSignal (#5190) 3 年前
ISensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
ISparseChannelSensor.cs Support multi-dimensional and compressed observations stacking (#4476) 4 年前
ISparseChannelSensor.cs.meta Support multi-dimensional and compressed observations stacking (#4476) 4 年前
ObservationSpec.cs [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 3 年前
ObservationSpec.cs.meta [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 3 年前
ObservationWriter.cs [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 3 年前
ObservationWriter.cs.meta VectorSensor and StackedSensor (#2813) 5 年前
RayPerceptionSensor.cs [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 3 年前
RayPerceptionSensor.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponent2D.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
RayPerceptionSensorComponent2D.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponent3D.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
RayPerceptionSensorComponent3D.cs.meta RayPerception sensor (#2874) 5 年前
RayPerceptionSensorComponentBase.cs add pre-commit hook for dotnet-format (#4362) 4 年前
RayPerceptionSensorComponentBase.cs.meta RayPerception sensor (#2874) 5 年前
Reflection.meta ObservableAttribute (#3925) 4 年前
RenderTextureSensor.cs [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 3 年前
RenderTextureSensor.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
RenderTextureSensorComponent.cs Support multi-dimensional and compressed observations stacking (#4476) 4 年前
RenderTextureSensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
SensorComponent.cs Removing Obsolete methods from the package (#5024) 3 年前
SensorComponent.cs.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
SensorShapeValidator.cs [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 3 年前
SensorShapeValidator.cs.meta Decoupling IPolicy from Agent (#3203) 5 年前
StackingSensor.cs Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162) 3 年前
StackingSensor.cs.meta VectorSensor and StackedSensor (#2813) 5 年前
VectorSensor.cs addressing feedback 3 年前
VectorSensor.cs.meta VectorSensor and StackedSensor (#2813) 5 年前
VectorSensorComponent.cs addressing feedback 3 年前
VectorSensorComponent.cs.meta Adding the goal conditioning sensors with the new observation specs 3 年前