Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 354c37ca [MLA-1634] Remove SensorComponent.GetObservationShape() (#5172) 4 年前
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Input Merge pull request #5167 from Unity-Technologies/MLA-1804-add-2021-tests 4 年前
Match3 [MLA-1634] Remove SensorComponent.GetObservationShape() (#5172) 4 年前
Sensors [MLA-1634] Remove SensorComponent.GetObservationShape() (#5172) 4 年前
AssemblyInfo.cs Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162) 4 年前
AssemblyInfo.cs.meta [add-fire] Merge post-0.19.0 master into add-fire (#4328) 4 年前
Input.meta InputActuatorComponent to allow the generation of an action space from an InputActionAsset (#4881) (#4974) 4 年前
Match3.meta Match3 example (#4515) 4 年前
Sensors.meta Update add-fire to latest master, including Policy refactor (#4263) 4 年前
Unity.ML-Agents.Extensions.asmdef Make GridSensor a non allocating object after initialization. (#5014) 4 年前
Unity.ML-Agents.Extensions.asmdef.meta ML-Agents Extensions package (#4105) 5 年前