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0.1.1
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0.7.0
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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
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com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
python-packages_0.16.1
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release_1
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release_18_docs
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v0.1
ml-agents/ML-Agents-Input-Example
README.md
ML-Agents Input System Package Example
Overview
This small example project shows how to integrate games that use the input system package with ML-Agents. This modified PushBlock scene has a PlayerController script which handles all of the input to control the cube. On it is an InputActuatorComponent
which takes the actions associated with the gameObject from the PlayInput
component and enables the simulation of input data in order to train and run inference with ml-agents.