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27 行
788 B
27 行
788 B
using UnityEngine;
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public class SoccerBallController : MonoBehaviour
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{
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public GameObject area;
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[HideInInspector]
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public SoccerEnvController envController;
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public string purpleGoalTag; //will be used to check if collided with purple goal
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public string blueGoalTag; //will be used to check if collided with blue goal
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void Start()
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{
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envController = area.GetComponent<SoccerEnvController>();
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}
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void OnCollisionEnter(Collision col)
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{
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if (col.gameObject.CompareTag(purpleGoalTag)) //ball touched purple goal
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{
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envController.GoalTouched(Team.Blue);
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}
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if (col.gameObject.CompareTag(blueGoalTag)) //ball touched blue goal
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{
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envController.GoalTouched(Team.Purple);
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}
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}
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}
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