您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
28 行
833 B
28 行
833 B
using System;
|
|
|
|
namespace Unity.MLAgents.Sensors
|
|
{
|
|
internal struct Observation
|
|
{
|
|
/// <summary>
|
|
/// The compressed sensor data. Assumed to be non-null if CompressionType != CompressionType.None
|
|
/// </summary>
|
|
public byte[] CompressedData;
|
|
|
|
/// <summary>
|
|
/// Uncompressed sensor data. Assumed to be non-empty if CompressionType == CompressionType.None
|
|
/// </summary>
|
|
public ArraySegment<float> FloatData;
|
|
|
|
/// <summary>
|
|
/// The format of the compressed data
|
|
/// </summary>
|
|
public SensorCompressionType CompressionType;
|
|
|
|
/// <summary>
|
|
/// The uncompressed dimensions of the data.
|
|
/// E.g. for RGB visual observations, this will be {Height, Width, 3}
|
|
/// </summary>
|
|
public int[] Shape;
|
|
}
|
|
}
|