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43 行
1.5 KiB
43 行
1.5 KiB
import logging
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logger = logging.getLogger("unityagents")
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class UnityEnvironmentException(Exception):
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"""
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Related to errors starting and closing environment.
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"""
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pass
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class UnityActionException(Exception):
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"""
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Related to errors with sending actions.
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"""
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pass
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class UnityTimeOutException(Exception):
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"""
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Related to errors with communication timeouts.
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"""
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def __init__(self, message, log_file_path = None):
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if log_file_path is not None:
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try:
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with open(log_file_path, "r") as f:
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printing = False
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unity_error = '\n'
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for l in f:
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l=l.strip()
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if (l == 'Exception') or (l=='Error'):
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printing = True
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unity_error += '----------------------\n'
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if (l == ''):
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printing = False
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if printing:
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unity_error += l + '\n'
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logger.info(unity_error)
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logger.error("An error might have occured in the environment. "
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"You can check the logfile for more information at {}".format(log_file_path))
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except:
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logger.error("An error might have occured in the environment. "
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"No unity-environment.log file could be found.")
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super(UnityTimeOutException, self).__init__(message)
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