Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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43 行
1.5 KiB

import logging
logger = logging.getLogger("unityagents")
class UnityEnvironmentException(Exception):
"""
Related to errors starting and closing environment.
"""
pass
class UnityActionException(Exception):
"""
Related to errors with sending actions.
"""
pass
class UnityTimeOutException(Exception):
"""
Related to errors with communication timeouts.
"""
def __init__(self, message, log_file_path = None):
if log_file_path is not None:
try:
with open(log_file_path, "r") as f:
printing = False
unity_error = '\n'
for l in f:
l=l.strip()
if (l == 'Exception') or (l=='Error'):
printing = True
unity_error += '----------------------\n'
if (l == ''):
printing = False
if printing:
unity_error += l + '\n'
logger.info(unity_error)
logger.error("An error might have occured in the environment. "
"You can check the logfile for more information at {}".format(log_file_path))
except:
logger.error("An error might have occured in the environment. "
"No unity-environment.log file could be found.")
super(UnityTimeOutException, self).__init__(message)