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43 行
1.8 KiB
43 行
1.8 KiB
from typing import Callable, Optional
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from mlagents_envs.communicator_objects.unity_output_pb2 import UnityOutputProto
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from mlagents_envs.communicator_objects.unity_input_pb2 import UnityInputProto
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# Function to call while waiting for a connection timeout.
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# This should raise an exception if it needs to break from waiting for the timeout.
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PollCallback = Callable[[], None]
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class Communicator:
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def __init__(self, worker_id=0, base_port=5005):
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"""
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Python side of the communication. Must be used in pair with the right Unity Communicator equivalent.
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:int worker_id: Offset from base_port. Used for training multiple environments simultaneously.
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:int base_port: Baseline port number to connect to Unity environment over. worker_id increments over this.
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"""
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def initialize(
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self, inputs: UnityInputProto, poll_callback: Optional[PollCallback] = None
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) -> UnityOutputProto:
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"""
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Used to exchange initialization parameters between Python and the Environment
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:param inputs: The initialization input that will be sent to the environment.
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:param poll_callback: Optional callback to be used while polling the connection.
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:return: UnityOutput: The initialization output sent by Unity
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"""
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def exchange(
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self, inputs: UnityInputProto, poll_callback: Optional[PollCallback] = None
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) -> Optional[UnityOutputProto]:
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"""
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Used to send an input and receive an output from the Environment
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:param inputs: The UnityInput that needs to be sent the Environment
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:param poll_callback: Optional callback to be used while polling the connection.
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:return: The UnityOutputs generated by the Environment
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"""
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def close(self):
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"""
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Sends a shutdown signal to the unity environment, and closes the connection.
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"""
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