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174 行
4.7 KiB
174 行
4.7 KiB
using System;
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using System.Collections.Generic;
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namespace Unity.MLAgents
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{
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public struct InplaceArray<T> where T : struct
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{
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private const int k_MaxLength = 4;
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private readonly int m_Length;
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private T m_elem0;
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private T m_elem1;
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private T m_elem2;
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private T m_elem3;
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public InplaceArray(T elem0)
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{
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m_Length = 1;
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m_elem0 = elem0;
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m_elem1 = new T {};
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m_elem2 = new T {};
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m_elem3 = new T {};
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}
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public InplaceArray(T elem0, T elem1)
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{
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m_Length = 2;
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m_elem0 = elem0;
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m_elem1 = elem1;
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m_elem2 = new T {};
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m_elem3 = new T {};
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}
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public InplaceArray(T elem0, T elem1, T elem2)
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{
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m_Length = 3;
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m_elem0 = elem0;
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m_elem1 = elem1;
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m_elem2 = elem2;
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m_elem3 = new T {};
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}
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public InplaceArray(T elem0, T elem1, T elem2, T elem3)
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{
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m_Length = 4;
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m_elem0 = elem0;
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m_elem1 = elem1;
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m_elem2 = elem2;
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m_elem3 = elem3;
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}
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public static InplaceArray<T> FromList(IList<T> elems)
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{
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switch (elems.Count)
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{
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case 1:
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return new InplaceArray<T>(elems[0]);
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case 2:
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return new InplaceArray<T>(elems[0], elems[1]);
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case 3:
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return new InplaceArray<T>(elems[0], elems[1], elems[2]);
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case 4:
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return new InplaceArray<T>(elems[0], elems[1], elems[2], elems[3]);
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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public T this[int index]
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{
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get
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{
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if (index >= Length)
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{
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throw new IndexOutOfRangeException();
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}
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switch (index)
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{
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case 0:
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return m_elem0;
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case 1:
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return m_elem1;
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case 2:
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return m_elem2;
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case 3:
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return m_elem3;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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set
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{
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if (index >= Length)
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{
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throw new IndexOutOfRangeException();
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}
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switch (index)
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{
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case 0:
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m_elem0 = value;
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break;
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case 1:
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m_elem1 = value;
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break;
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case 2:
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m_elem2 = value;
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break;
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case 3:
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m_elem3 = value;
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break;
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default:
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throw new IndexOutOfRangeException();
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}
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}
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}
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public int Length
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{
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get => m_Length;
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}
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public override string ToString()
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{
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switch (m_Length)
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{
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case 1:
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return $"[{m_elem0}]";
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case 2:
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return $"[{m_elem0}, {m_elem1}]";
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case 3:
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return $"[{m_elem0}, {m_elem1}, {m_elem2}]";
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case 4:
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return $"[{m_elem0}, {m_elem1}, {m_elem2}, {m_elem3}]";
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default:
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throw new IndexOutOfRangeException();
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}
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}
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public static bool operator==(InplaceArray<T> lhs, InplaceArray<T> rhs)
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{
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if (lhs.Length != rhs.Length)
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{
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return false;
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}
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for (var i = 0; i < lhs.Length; i++)
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{
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// See https://stackoverflow.com/a/390974/224264
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if (!EqualityComparer<T>.Default.Equals(lhs[i], rhs[i]))
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{
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return false;
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}
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}
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return true;
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}
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public static bool operator!=(InplaceArray<T> lhs, InplaceArray<T> rhs) => !(lhs == rhs);
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public override bool Equals(object other) => other is InplaceArray<T> other1 && this.Equals(other1);
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public bool Equals(InplaceArray<T> other)
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{
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return this == other;
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}
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public override int GetHashCode()
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{
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return Tuple.Create(m_elem0, m_elem1, m_elem2, m_elem3, Length).GetHashCode();
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}
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}
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}
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