Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using Unity.MLAgents.Actuators;
namespace Unity.MLAgents.Tests.Actuators
{
internal class TestActuator : IActuator
{
public ActionBuffers LastActionBuffer;
public int[][] Masks;
public TestActuator(ActionSpec actuatorSpace, string name)
{
ActionSpec = actuatorSpace;
TotalNumberOfActions = actuatorSpace.NumContinuousActions +
actuatorSpace.NumDiscreteActions;
Name = name;
}
public void OnActionReceived(ActionBuffers actionBuffers)
{
LastActionBuffer = actionBuffers;
}
public void WriteDiscreteActionMask(IDiscreteActionMask actionMask)
{
for (var i = 0; i < Masks.Length; i++)
{
actionMask.WriteMask(i, Masks[i]);
}
}
public int TotalNumberOfActions { get; }
public ActionSpec ActionSpec { get; }
public string Name { get; }
public void ResetData()
{
}
}
}