Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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using System.Collections.Generic;
using System.Text;
using UnityEditor;
using Unity.MLAgents.Demonstrations;
namespace Unity.MLAgents.Editor
{
/// <summary>
/// Renders a custom UI for DemonstrationSummary ScriptableObject.
/// </summary>
[CustomEditor(typeof(DemonstrationSummary))]
[CanEditMultipleObjects]
internal class DemonstrationEditor : UnityEditor.Editor
{
SerializedProperty m_BrainParameters;
SerializedProperty m_DemoMetaData;
SerializedProperty m_ObservationShapes;
const string k_BrainParametersName = "brainParameters";
const string k_MetaDataName = "metaData";
const string k_ObservationSummariesName = "observationSummaries";
const string k_DemonstrationName = "demonstrationName";
const string k_NumberStepsName = "numberSteps";
const string k_NumberEpisodesName = "numberEpisodes";
const string k_MeanRewardName = "meanReward";
const string k_ActionSpecName = "m_ActionSpec";
const string k_NumContinuousActionsName = "m_NumContinuousActions";
const string k_NumDiscreteActionsName = "BranchSizes";
const string k_ShapeName = "shape";
void OnEnable()
{
m_BrainParameters = serializedObject.FindProperty(k_BrainParametersName);
m_DemoMetaData = serializedObject.FindProperty(k_MetaDataName);
m_ObservationShapes = serializedObject.FindProperty(k_ObservationSummariesName);
}
/// <summary>
/// Renders Inspector UI for Demonstration metadata.
/// </summary>
void MakeMetaDataProperty(SerializedProperty property)
{
var nameProp = property.FindPropertyRelative(k_DemonstrationName);
var experiencesProp = property.FindPropertyRelative(k_NumberStepsName);
var episodesProp = property.FindPropertyRelative(k_NumberEpisodesName);
var rewardsProp = property.FindPropertyRelative(k_MeanRewardName);
var nameLabel = nameProp.displayName + ": " + nameProp.stringValue;
var experiencesLabel = experiencesProp.displayName + ": " + experiencesProp.intValue;
var episodesLabel = episodesProp.displayName + ": " + episodesProp.intValue;
var rewardsLabel = rewardsProp.displayName + ": " + rewardsProp.floatValue;
EditorGUILayout.LabelField(nameLabel);
EditorGUILayout.LabelField(experiencesLabel);
EditorGUILayout.LabelField(episodesLabel);
EditorGUILayout.LabelField(rewardsLabel);
}
/// <summary>
/// Constructs label for a serialized integer array.
/// </summary>
static string BuildIntArrayLabel(SerializedProperty actionSizeProperty)
{
var actionSize = actionSizeProperty.arraySize;
var actionLabel = new StringBuilder("[ ");
for (var i = 0; i < actionSize; i++)
{
actionLabel.Append(actionSizeProperty.GetArrayElementAtIndex(i).intValue);
if (i < actionSize - 1)
{
actionLabel.Append(", ");
}
}
actionLabel.Append(" ]");
return actionLabel.ToString();
}
/// <summary>
/// Renders Inspector UI for BrainParameters of a DemonstrationSummary.
/// Only the Action size and type are used from the BrainParameters.
/// </summary>
void MakeActionsProperty(SerializedProperty property)
{
var actSpecProperty = property.FindPropertyRelative(k_ActionSpecName);
var continuousSizeProperty = actSpecProperty.FindPropertyRelative(k_NumContinuousActionsName);
var discreteSizeProperty = actSpecProperty.FindPropertyRelative(k_NumDiscreteActionsName);
var continuousSizeLabel = "Continuous Actions: " + continuousSizeProperty.intValue;
var discreteSizeLabel = "Discrete Action Branches: ";
discreteSizeLabel += discreteSizeProperty == null ? "[]" : BuildIntArrayLabel(discreteSizeProperty);
EditorGUILayout.LabelField(continuousSizeLabel);
EditorGUILayout.LabelField(discreteSizeLabel);
}
/// <summary>
/// Render the observation shapes of a DemonstrationSummary.
/// </summary>
/// <param name="obsSummariesProperty"></param>
void MakeObservationsProperty(SerializedProperty obsSummariesProperty)
{
var shapesLabels = new List<string>();
var numObservations = obsSummariesProperty.arraySize;
for (var i = 0; i < numObservations; i++)
{
var summary = obsSummariesProperty.GetArrayElementAtIndex(i);
var shapeProperty = summary.FindPropertyRelative(k_ShapeName);
shapesLabels.Add(BuildIntArrayLabel(shapeProperty));
}
var shapeLabel = $"Shapes: {string.Join(", ", shapesLabels)}";
EditorGUILayout.LabelField(shapeLabel);
}
public override void OnInspectorGUI()
{
serializedObject.Update();
EditorGUILayout.LabelField("Meta Data", EditorStyles.boldLabel);
EditorGUI.indentLevel++;
MakeMetaDataProperty(m_DemoMetaData);
EditorGUI.indentLevel--;
EditorGUILayout.LabelField("Observations", EditorStyles.boldLabel);
EditorGUI.indentLevel++;
MakeObservationsProperty(m_ObservationShapes);
EditorGUI.indentLevel--;
EditorGUILayout.LabelField("Actions", EditorStyles.boldLabel);
EditorGUI.indentLevel++;
MakeActionsProperty(m_BrainParameters);
EditorGUI.indentLevel--;
serializedObject.ApplyModifiedProperties();
}
}
}