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Actuators
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Merge branch 'main' into develop-superpush-int
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4 年前 |
Analytics
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Merge branch 'main' into develop-superpush-int
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4 年前 |
Communicator
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Merge branch 'main' into develop-superpush-int
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4 年前 |
Demonstrations
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Merge branch 'main' into develop-superpush-int
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4 年前 |
Grpc
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Merge branch 'master' into develop-superpush-int
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4 年前 |
Inference
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Merge branch 'main' into develop-superpush-int
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4 年前 |
Policies
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Merge branch 'main' into develop-superpush-int
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4 年前 |
Sensors
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Merge branch 'main' into develop-superpush-int
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4 年前 |
SideChannels
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Merge branch 'main' into develop-superpush-int
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4 年前 |
Academy.cs
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Merge master -> release_13_branch-to-master
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4 年前 |
Academy.cs.meta
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Initial commit
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7 年前 |
Actuators.meta
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[add-fire] Merge post-0.19.0 master into add-fire (#4328)
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4 年前 |
Agent.cs
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Merge branch 'main' into develop-superpush-int
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4 年前 |
Agent.cs.meta
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Initial commit
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7 年前 |
Agent.deprecated.cs
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InputActuatorComponent to allow the generation of an action space from an InputActionAsset (#4881) (#4974)
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4 年前 |
Agent.deprecated.cs.meta
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Integrate IActuators into ML-Agents core code. (#4315)
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4 年前 |
Analytics.meta
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In-Editor Analytics for inference (#4677)
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4 年前 |
AssemblyInfo.cs
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InputActuatorComponent to allow the generation of an action space from an InputActionAsset (#4881) (#4974)
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4 年前 |
AssemblyInfo.cs.meta
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Making some fields and properties internal (#3342)
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5 年前 |
Communicator.meta
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Made a asmdef for CommunicatorObjects (#3500)
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5 年前 |
Constants.cs
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Add component menues for some sensors and actuators. (#5001) (#5002)
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4 年前 |
Constants.cs.meta
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Use AddComponentMenu for MonoBehaviours (#3231)
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5 年前 |
DecisionRequester.cs
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Integrate IActuators into ML-Agents core code. (#4315)
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4 年前 |
DecisionRequester.cs.meta
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Make On Demand Decision the default (#3243)
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5 年前 |
Demonstrations.meta
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Move Demonstration code to sub-folder (#3488)
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5 年前 |
DiscreteActionMasker.cs
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Release 13 versions. (#4946)
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4 年前 |
DiscreteActionMasker.cs.meta
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Release v0.5 (#1202)
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6 年前 |
EnvironmentParameters.cs
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rename to SideChannelManager +backcompat (#4137)
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5 年前 |
EnvironmentParameters.cs.meta
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[WIP] Side Channel Design Changes (#3807)
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5 年前 |
EpisodeIdCounter.cs
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[MLA-850] rename namespaces to Unity.MLAgents (#3843)
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5 年前 |
EpisodeIdCounter.cs.meta
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Make the Agent reset immediately after Done (#3291)
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5 年前 |
Grpc.meta
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Move gRPC code to its own special place (#2621)
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5 年前 |
IMultiAgentGroup.cs
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add some doc
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4 年前 |
IMultiAgentGroup.cs.meta
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Merge branch 'master' into develop-superpush-int
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4 年前 |
Inference.meta
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Modified some namespaces (#3533)
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5 年前 |
MultiAgentGroupIdCounter.cs
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change name TeamManager to MultiAgentGroup
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4 年前 |
MultiAgentGroupIdCounter.cs.meta
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change name TeamManager to MultiAgentGroup
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4 年前 |
Policies.meta
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Modified some namespaces (#3533)
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5 年前 |
RecursionChecker.cs
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backport fix for recursion in user code (#4638)
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4 年前 |
RecursionChecker.cs.meta
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backport fix for recursion in user code (#4638)
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4 年前 |
Sampler.cs
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Rider suggestions (#4778)
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4 年前 |
Sampler.cs.meta
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ignoring commit checks
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5 年前 |
SensorHelper.cs
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Rider suggestions (#4778)
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4 年前 |
SensorHelper.cs.meta
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[MLA-1141] Rigidbody and ArticulationBody sensors (#4192)
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4 年前 |
Sensors.meta
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Modified some namespaces (#3533)
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5 年前 |
SideChannels.meta
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Modified some namespaces (#3533)
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5 年前 |
SimpleMultiAgentGroup.cs
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Upgrade to newest group manager
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4 年前 |
SimpleMultiAgentGroup.cs.meta
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Merge master -> release_13_branch-to-master
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4 年前 |
StatsRecorder.cs
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Fix broken syntax
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4 年前 |
StatsRecorder.cs.meta
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[WIP] Side Channel Design Changes (#3807)
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5 年前 |
Timer.cs
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Use more generic exception catching
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4 年前 |
Timer.cs.meta
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C# hierarchical timers (#2198)
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5 年前 |
Unity.ML-Agents.asmdef
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[barracuda] Update Barracuda to 0.7.0-preview. (#3873)
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5 年前 |
Unity.ML-Agents.asmdef.meta
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Create ML-Agents Package (#3267)
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5 年前 |
UnityAgentsException.cs
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[MLA-850] rename namespaces to Unity.MLAgents (#3843)
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5 年前 |
UnityAgentsException.cs.meta
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Initial commit
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7 年前 |
Utilities.cs
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Rider suggestions (#4778)
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4 年前 |
Utilities.cs.meta
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Demonstration Recorder (#1240)
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6 年前 |